Sias'ameine Coast

The western coast of Eris'ka, on the Tolaran mainland

Saleh'Alire » Ecology Tolara Eris'Ka


Characterized by its high, honey colored cliffs made smooth from the constant spray from the Kovai'mir Ocean, the Sias'ameine Coast spans the entire western portion of western Eris'ka on the Tolaran mainland- easily visible as one heads east from Saethar'Kori and the Golden Isles of Gwyn Tira'Kie.   Perhaps more interesting than its uniquely colored rock cliffs, however, are the tall stone beach structures for which the coast was originally named; dappled along its sandy shoreline are numerous vertical structures of varying shapes and sizes- the result of the harsh ocean (both its water and its wind) eroding the soft stone that comprises the main coast. These are usually banded in multiple hues of brown and gold- the later of which are often true Gold veins. mining them is considered a blasphemy, however, because of the importance of the structures.   Some of these natural features form pillars, while others form arches. Even more are an intricate series of both. But the most well known of the formations has been named the Hand of Anheara in recent decades, after the mother Goddess of the Elven pantheon; a figure who is of particular importance to the E'inaran Elves which founded the kingdom of Eris'ka; it is so known because at dusk, the setting sun can be seen perfectly through the center of the structure (which is comprised of one large arch and three surrounding triangular features).  
Major Landmarks
  • Hand of Anheara
Major Cities
  • Port So'Lae
Located In
Western Eris'Ka, Tolara   Landmark Type
Coastal / Coastline

Comments

Author's Notes

▼ Please Read Before You Comment ▼
I absolutely love getting feedback on my setting and its worldbuilding. I love it even more when people poke and prod at it, and ask questions about the things I've built within it. I want both. I actively encourage both. And it makes me incredibly giddy whenever I get either. However, there's a time and a place for critique in particular- mostly when I've actually asked for it (which usually happens in World Anvil's discord server). And when I do ask for critique, there are two major things I politely request that you do not include in your commentary:   ➤ The first is any sort of critique on the way I've chosen to organize or format something; Saleh'Alire is not a narrative world written for reader enjoyment... It's is a living campaign setting for Dungeons and Dragons. To that end, it's written and organized for my players and I, specifically for ease of use during gameplay- and our organization needs are sometimes very different than others'. They are especially different, often-times, from how things "should be organized" for reader enjoyment.   ➤ Secondly, is any critique about sentence phrasing and structure, word choice, and so on; unless you've specifically found a typo, or you know for a provable fact I've blatantly misused a word, or something is legitimately unclear explicitly because I've worded it too strangely? Then respectfully: Don't comment on it; as a native English speaker of the SAE dialect, language critique in particular will almost always be unwelcome unless it's absolutely necessary. This is especially true if English is not you first language to begin with. My native dialect is criticized enough as it is for being "wrong", even by fellow native English speakers ... I really don't want to deal with the additional linguistic elitism of "formal English" from Second-Language speakers (no offense intended).   That being said: If you want to ask questions, speculate, or just ramble? Go for it! I love talking about my setting and I'm always happy to answer any questions you have, or entertain any thoughts about it. Praise, of course, is always welcome too (even if it's just a casual "this is great", it still means a lot to authors)- and if you love it, please don't forget to actually show that love by liking it and sharing it around. Because I genuinely do enjoy watching people explore and interact with my setting, and ask questions about it, and I'd definitely love to hear from you... Just be respectful about it, yeah?


Please Login in order to comment!