Evergreen
Evergreen is the Fey Grove of Garden City and the initial home of protagonist Alea.
Like many modern Groves, it takes form of a gated park in the outskirts of a city, that has new wooden halls, which serves as shelter/housing for the city's Fey Folk and Changeling population.
Like many modern Groves, it takes form of a gated park in the outskirts of a city, that has new wooden halls, which serves as shelter/housing for the city's Fey Folk and Changeling population.
Demographics
The park houses has a variety of beings:
A couple of Vettir and Àlfs,
A lot of Changelings both from Garden City and the surrounding area.
A broad variety of Fey Folk inkluding but not limited to:
A flock of Swan Maidens
A few Nixen
Temporarily homeless Kobolts
Nymphs such as Dryads (Ash Ladies especially)
A couple of Vettir and Àlfs,
A lot of Changelings both from Garden City and the surrounding area.
A broad variety of Fey Folk inkluding but not limited to:
A flock of Swan Maidens
A few Nixen
Temporarily homeless Kobolts
Nymphs such as Dryads (Ash Ladies especially)
Defences
The park has a stonewall around it, and several gates.
Industry & Trade
Many fey are unable to work due to their Fey Compulsion. Some might produce something in relation to their Compulsion, but most who do work are Changelings, who have fought to find a place willing to hire them.
What has kept the economy afloat since the start has been Thrud's personal wealth.
Most export from Evergreen is jewely, figurines and novelty furniture.
What has kept the economy afloat since the start has been Thrud's personal wealth.
Most export from Evergreen is jewely, figurines and novelty furniture.
Infrastructure
A section of the Park has two large buildings - one for community housing and The Longhall, which holds other facilities.
The housing works as a dormitory, meaning there are small private bedrooms, each for two residents, and very small private toilets.
The Longhall holds a community kitchen, dining hall and living facilities.
Much of the fenced area is left as a park to accomodate the special needs of Fey Folk.
The buildings are made of wood and many extra details are adorned to up-play the "elven" look.
The housing works as a dormitory, meaning there are small private bedrooms, each for two residents, and very small private toilets.
The Longhall holds a community kitchen, dining hall and living facilities.
Much of the fenced area is left as a park to accomodate the special needs of Fey Folk.
The buildings are made of wood and many extra details are adorned to up-play the "elven" look.
History
Upon The Unravelling and the news of all the orphaned changelings and fey, Thrud moved to Garden City and delivered a solution to the problem with the displaced Fey and changeling minorities. She and the city would dedicate a large piece of land in the city outskirts to a gated community for all of them - a kind of park, that would come to be known as a Fey Grove.
With time the city has grown to partially envelope the park, but many humans are hesitant to become neighbors with "those people".
The Grove lies in relative piece, but there are occational problems with vandalism or somebody trying to stir up something.
With time the city has grown to partially envelope the park, but many humans are hesitant to become neighbors with "those people".
The Grove lies in relative piece, but there are occational problems with vandalism or somebody trying to stir up something.
Points of interest
A place of tradition, most ceremonies (Blóts) take place at The Evergreen Alter in the park.
Tourism
Evergreen Grove has some visitors. Most are migrating Fey or drifting changelings, but it happens that people of greater importance come to seek out Thrud personally.
Some human groups or subcultures that are more accepting of Feykind are allowed tours and visits occationally.
Some human groups or subcultures that are more accepting of Feykind are allowed tours and visits occationally.
Architecture
The dorm and the Longhall are quite a sight, with their detailed wooden facades with germanic details and ornaments.
Geography
The park is mostly flat grassy terrain, with several patches of trees of varying size. A brook runs through the park and there is a lake.
Natural Resources
There is a community kitchen garden and a small orchard, but most as much as possible is kept natural.
Founders
Alternative Name(s)
The Grove, E.G., Immergrün Hain
Type
Quarter
Location under
Included Locations
Owner/Ruler
Ruling/Owning Rank
Related Traditions
Characters in Location
Related Plots
- Chapter: The Feathers of The Faded
- Plot: An Attack on The Grove
- Plot: Letting the Girls be Girls
- Plot: Project Apartment
- Plot: Returning Thrud's Strength
- Scene: A Pattern of Assault
- Scene: After bringing Zeldine home
- Scene: I need answers
- Scene: Make-up thoughts
- Scene: Preparing for The Wild Hunt
- Scene: Stormy guests
- Scene: Zeldine's Pitch
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