Water Genasi
Race Information
"Like the ever-flowing rivers and the boundless depths of the ocean, we Water Genasi embody the grace and adaptability of the waters we are born from. Our hearts are as deep as the fathomless seas, and our spirits are as fluid as the ever-changing tides. Embrace the power of water, for it is in the gentle embrace of the currents that we find our true resilience." - Lirana Wavecrest, Water Genasi AquamancerWater Genasi, born from the mystical union of humans and water elementals or descended from Genasi parents, are rare and enigmatic beings in Faerûn, deeply intertwined with the element of water.
Society
Water Genasi lack a unified society due to their sporadic births across various races and regions in Faerûn. Their societal integration and upbringing depend heavily on the community they are born into. Common traits among Water Genasi include:Emotional and Adaptable:
They often reflect the changing nature of water, exhibiting a spectrum of emotions and adaptability. This fluidity allows them to easily adjust to new circumstances.Aptitude in Water-Related Professions:
Their innate connection with water often draws them to water-based occupations and lifestyles. They excel as sailors, fishers, or in any role that involves water, often residing in coastal or riverside areas.Respected but Treated with Caution:
While their adaptability is admired, their unpredictable nature can make others cautious around them. They often hold roles involving water or serve as intermediaries with aquatic creatures.Elemental Connection:
Their bond with the Elemental Plane of Water influences their societal interactions, often leading to roles that involve water management or dealings with water creatures.Regions
Water Genasi can be found throughout Faerûn, particularly in regions with strong elemental connections:The Sea of Fallen Stars:
A large inland sea, perfect for Water Genasi due to its aquatic nature.The Nelanther Isles:
Pirate-infested islands with elemental portals, suitable for adventurous Water Genasi.The Sword Coast:
Coastal cities like Waterdeep and Baldur's Gate offer inclusive communities for Water Genasi.The Moonshae Isles:
Islands with a strong elemental presence, a natural fit for Water Genasi homes.Chult:
The peninsula of Chult, with its jungles and rivers, offers a rich and diverse ecosystem where Water Genasi might thrive, particularly near its coastline and river systems.The Elemental Plane of Water:
Some Water Genasi might feel a strong pull towards this plane, a vast oceanic realm that embodies the essence of their elemental nature.The Great Sea:
The waters surrounding the continents of Faerûn are home to many islands and coastal regions where Water Genasi might live, especially in less populated and more remote areas.Calimshan:
With its long coastline along the Great Sea, Calimshan offers coastal and maritime environments suitable for Water Genasi.The Nelanther Isles:
This archipelago of pirate isles provides a rugged, sea-based lifestyle that adventurous Water Genasi might find appealing.Luskan:
Known as the City of Sails, Luskan is a port city in the north, frequented by sailors and sea traders, making it a likely place for Water Genasi to congregate.The Pirate Isles:
Situated in the Sea of Fallen Stars, these islands are another potential home for Water Genasi, especially those with a penchant for seafaring life.Relations
Water Genasi view other races with an understanding of adaptability and diversity. They generally hold an open mindset, seeing the strengths and weaknesses of each race as unique facets, akin to landscapes shaped by water. Their relationships with other races are shaped more by personal interactions than preconceptions. They might feel closer to elemental beings or races with ties to the elemental planes. Genasi, with their elemental heritage, have distinct perspectives on other races in the Forgotten Realms. Their views are often influenced by their elemental natures and the experiences that come with being part of a less common race. Here's a general overview of how Genasi might view various races:Humans:
Genasi often find humans interesting for their diversity and adaptability. However, they might also see humans as short-sighted or mundane, lacking the elemental connection that Genasi possess.Elves:
Elves, with their affinity for nature and magic, might be respected by Genasi, especially those with an air or water lineage. Genasi might admire their longevity and grace but find their aloof nature somewhat distant.Dwarves:
The earthiness and craftsmanship of dwarves can be appealing to earth Genasi, who may feel a kinship with dwarves’ solidity and connection to the stone. However, Genasi might find the dwarven focus on tradition and reluctance to change a bit stifling.Halflings:
Halflings' love for comfort and simple pleasures might seem quaint to Genasi. They might appreciate their resourcefulness and cheer but find their lack of ambition or elemental connection unrelatable.Gnomes:
Gnomes’ curiosity and inventiveness can be intriguing to Genasi, particularly air and fire Genasi who value creativity and innovation. They might appreciate the gnomish enthusiasm for exploration and discovery.Orcs and Goblinoids:
Genasi might approach these races with caution due to their often chaotic and aggressive nature. However, fire Genasi might relate to their passion and strength, while earth Genasi might respect their physical prowess.Tieflings and Aasimar:
Being fellow planetouched, Genasi might feel a sense of kinship with Tieflings and Aasimar, understanding the challenges of being different. They might find common ground in their shared experiences of prejudice or misunderstanding.Dragonborn:
The Dragonborn’s draconic heritage could be fascinating to Genasi, especially those with a fire element. Genasi might admire their strength and presence, seeing parallels in their own elemental natures.Other Exotic Races:
Genasi are likely to be open-minded towards other less common races like Kenku, Lizardfolk, or Tabaxi. They might find solidarity with these races in being different and having unique abilities or features.Physical Qualities
Water Genasi exhibit aquatic features with skin tones in shades of blue and green, sometimes resembling water patterns. Their hair mimics the flow of water, and their eyes mirror the depths of the sea in various shades. Slender and graceful, their movements reflect their elemental heritage. Some Water Genasi may have subtle aquatic features, such as slightly webbed fingers and toes, gills visible on their neck, or skin that appears moist.RP Guide
Embody Emotional Fluidity:
Portray a range of emotions, from calm to tempestuous, reflecting the varied states of water.Show Adaptability:
Highlight your character's ability to adapt to changing situations, both in mindset and actions.Highlight Water Affinity:
Express a deep connection to aquatic environments, choosing careers or hobbies related to water, and showcasing a preference for being near water bodies.Cultural Integration:
Depending on upbringing, depict your character either as integrated into another race’s culture or as an outsider due to their elemental nature.Elemental Traits:
Roleplay the physical characteristics of being a Water Genasi, like the ability to breathe underwater and resistance to acid damage.Patient and Resilient:
Display patience and resilience akin to a river shaping its path over time.Civilization and Culture
History
Water Genasi history in Faerûn is intertwined with the story of the genasi as a whole, emerging in areas with strong elemental influences. While their direct impact on Faerûn's history might be limited, their presence is significant in regions where they reside, often seen as intermediaries between the material and elemental worlds.
Religion
Water Genasi in Faerûn might follow deities linked to water and the sea. Their worship often involves rituals conducted near or with water.Umberlee:
Known as the Queen of the Depths or the Bitch Queen, Umberlee is the goddess of the sea and oceanic storms. She is feared by sailors for her tempestuous nature and is revered for her dominion over the oceans.Istishia:
The elemental deity of water, Istishia represents all forms of water, including seas, rivers, and rain. He symbolizes the life-giving, nurturing, and destructive aspects of water.Deep Sashelas:
An elven deity, Deep Sashelas is the lord of the underwater realms and is worshipped by those who have a close connection to oceanic environments, particularly elves.Valkur:
Known as the Captain of the Waves, Valkur is a deity of sailors, ships, and favorable winds. He is often invoked for protection against the wrath of Umberlee.Eadro:
Revered by merfolk and other aquatic races, Eadro is a deity symbolizing the interconnectedness of aquatic life and the freedom of the sea.Malar:
The Beastlord, while primarily a deity of the hunt and wild beasts, is also associated with coastal regions and might be worshipped by Water Genasi in touch with their primal, predatory nature.Talos:
The Stormlord, god of storms and natural disasters, is sometimes revered by those who respect or fear the destructive power of water, especially in the form of storms and floods.Characteristics
Kit Items
Eyes Of The Universe (Attached)
Eyes of Ymir Green (Attached)
Eyes of Ymir White (Attached)
Eyes of Ymir Teal (Attached)
Eyes of Ymir Dodger Blue (Attached)
Unequip Attached Eyes
smolears1
elfears smallmk1
Elven Ears (Small) [A]
Elven Ears II (Small) [A]
(T) Small Elf Ear (Left)
(T) Small Elf Ear (Right)
(T) Medium Elf Ear (Left)
(T) Medium Elf Ear (Right)
(JCACC) Pointed Ears 1 Left
(JCACC) Pointed Ears 1 Right
(JCACC) Pointed Ears 2 Left
(JCACC) Pointed Ears 2 Right
(JCACC) Stretched Ears 1 Left
(JCACC) Stretched ears 1 Right
Elvish Ear A [R]
Elvish Ear A [L]
Elvish Ear B [R]
Elvish Ear B [L]
Elvish Ear A [R][ToT]
Elvish Ear A [L][ToT]
Elvish Ear B [R][ToT]
Elvish Ear B [L][ToT]
Amphibia Ear A [R][ToT]
Amphibia Ear A [L][ToT]
Amphibia Ear B [R][ToT]
Amphibia Ear B [L][ToT]
Amphibia Ear C [R][ToT]
Amphibia Ear C [L][ToT]
Amphibia Ear C Glow [R][ToT]
Amphibia Ear C Glow [L][ToT]
Amphibia Ear D [R][ToT]
Amphibia Ear D [L][ToT]
Amphibia Ear E [R][ToT]
Amphibia Ear E [L][ToT]
Amphibia Ear A [R]
Amphibia Ear A [L]
Amphibia Ear B [R]
Amphibia Ear B [L]
Amphibia Ear C [R]
Amphibia Ear C [L]
Amphibia Ear C Glow [R]
Amphibia Ear C Glow [L]
Amphibia Ear D [R]
Amphibia Ear D [L]
Amphibia Ear E [R]
Amphibia Ear E [L]
(JCACC) Webbed Ears 2 Left
(JCACC) Webbed Ears 2 Right
(JCACC) Webbed Ears 3 Left
(JCACC) Webbed Ears 3 Right
(JCACC) Fin Ears Left
(JCACC) Fin Ears Right
Elf Right
Elf Left
Eyes of Ymir Green (Attached)
Eyes of Ymir White (Attached)
Eyes of Ymir Teal (Attached)
Eyes of Ymir Dodger Blue (Attached)
Unequip Attached Eyes
smolears1
elfears smallmk1
Elven Ears (Small) [A]
Elven Ears II (Small) [A]
(T) Small Elf Ear (Left)
(T) Small Elf Ear (Right)
(T) Medium Elf Ear (Left)
(T) Medium Elf Ear (Right)
(JCACC) Pointed Ears 1 Left
(JCACC) Pointed Ears 1 Right
(JCACC) Pointed Ears 2 Left
(JCACC) Pointed Ears 2 Right
(JCACC) Stretched Ears 1 Left
(JCACC) Stretched ears 1 Right
Elvish Ear A [R]
Elvish Ear A [L]
Elvish Ear B [R]
Elvish Ear B [L]
Elvish Ear A [R][ToT]
Elvish Ear A [L][ToT]
Elvish Ear B [R][ToT]
Elvish Ear B [L][ToT]
Amphibia Ear A [R][ToT]
Amphibia Ear A [L][ToT]
Amphibia Ear B [R][ToT]
Amphibia Ear B [L][ToT]
Amphibia Ear C [R][ToT]
Amphibia Ear C [L][ToT]
Amphibia Ear C Glow [R][ToT]
Amphibia Ear C Glow [L][ToT]
Amphibia Ear D [R][ToT]
Amphibia Ear D [L][ToT]
Amphibia Ear E [R][ToT]
Amphibia Ear E [L][ToT]
Amphibia Ear A [R]
Amphibia Ear A [L]
Amphibia Ear B [R]
Amphibia Ear B [L]
Amphibia Ear C [R]
Amphibia Ear C [L]
Amphibia Ear C Glow [R]
Amphibia Ear C Glow [L]
Amphibia Ear D [R]
Amphibia Ear D [L]
Amphibia Ear E [R]
Amphibia Ear E [L]
(JCACC) Webbed Ears 2 Left
(JCACC) Webbed Ears 2 Right
(JCACC) Webbed Ears 3 Left
(JCACC) Webbed Ears 3 Right
(JCACC) Fin Ears Left
(JCACC) Fin Ears Right
Elf Right
Elf Left
150 - 190cm Lifespan:
120 Years Starting Language(s):
Common, Primordial Suggested Alignment:
Any Neutral Racial Tension(s):
Nothing Specific
Stats
Ability Scores:
+1 Constitution
Saving Throws:
+1 Wisdom
Damage Resistance:
Acid
Skills:
None
+1 Constitution
Saving Throws:
+1 Wisdom
Damage Resistance:
Acid
Skills:
None
Perks
Amphibious
This creature is able to breath underwater.
Fluff Spells
This creature has access to the fluff spells Create or Destroy Water & Shape Water.