Having founded The Amyna Omada and set out her philosophy that would later form the teachings of Zoiism, Zephyr left a prophecy of hope and paradise before becoming one with the wind.
Having founded The Amyna Omada and set out her philosophy that would later form the teachings of Zoiism, Zephyr left a prophecy of hope and paradise before becoming one with the wind.
With Ocanus having set his eyes upon Icewhite Island as a home for him and his horde, the attack that followed was swift. A number of one-sided and bloody battles ensued as the native Karr people were forced from their beloved isle and found their way to the mainland.
Founded upon the most intact Archon ruins in central Khorvaire, the Arcanix was established to try and close the magical and intellectual gap between the humanity and the more established races of the world.
Knights in devotion to Heliod, God of the Sun, declare their first of many crusades as they seek to banish barbarism and injustice from Sfaíyra.
The young human nations, Breland and Cyre in particular, were under growing threat from the goblinoid Dhakaanian Empire to the south. A young Cyrean prince warrior and his demi-god wife united the nations in a glorious war to push back the existential threat and, in doing so, forged a united empire named after the wife in honour of her glorious death in the decisive battle. So it was that The Union of Helleya, a coming together of the five human nations, was born and the Age of Fire commenced.
Construction of the Lightning Rail was completed, bringing fast and convenient transportation of people and goods to central Khorvaire.
In circumstances that are still heaped in mystery and uncertainty, a great explosion of light engulfed Cyre. Out of the light came spilling a great, horrible, mist that warped those caught inside and, in one hour, wiped out an entire nation and threw a centuries old union into chaos.
The Mourning threw The Helleyan Empire into chaos. Leaders of all five nations all blaming another for the disaster and all either wanting independence or believing themselves to be the natural successor to the seat of power in Thronehold. A long and bloody war erupted.
With the Last War ended, the major players of Khorvaire gathered in Thronehold to sign a treaty which would ensure a level of peace and stability for generations to come.