After the chaos of the last session, our heroes have hopefully learned at least three things. First, never split the party. Second, PvP is unbalanced as all hell. And third, they've got quite the mess to clean up. Will our party save those turned to stone? Will Sakura need extensive therapy for the rest of her life? What are Zhi and Seto going to say about all this? Find out soon...
Some of our heroes have opened a long-abandoned forge of some kind while the others head off on their own errands. Will splitting the party finally be their downfall? Will Jerry finally be able to build himself a mech-suit? What will happen next!?
After making their way up Mt. Kougen for Kit's funeral, most of the precession retired to the tea house in the monastery. Our heroes remained behind with General Mak before exploring the beautiful gardens behind the graveyard. Across the pond, tending to a shrine built on the palm of a giant stone hand, the party sees a monk. A monk of the void, giver of rings. Do our heroes have what it takes to earn them?
After a depressing wake, the party awakens to find the suns rising once more, just as they always do. Today will be Kit's funeral and Aien is set to execute the necromancer at noon. Will our party stay sober? What is there to find up on the mountain? How do they get their damn rings already?! Answers to these questions and more tonight...
After losing Kit in the fight against the Half-mask Monk, our heroes wake to face another day in Toto. Faces new and faces familiar lurk on the horizon, but how will they be met? Who might they be? And where will our adventure take us next?
After discovering an ancient temple magically hidden within a waterfall, the heroes came upon a massive portal, a small horde of masked undead as well as a meeting between two mysterious individuals. As was to be expected, a battle soon broke out. We rejoin the battle as Jerry lunges towards the half masked monk.
Our heroes arrive at the source of the zombie attack to discover a horrific scene laid out before them. Who could have done this? Where did they go? What will the party do?!
After defending the city from a zombie onslaught, the party begins their investigation into the attack with new allies and a new rank. Who was responsible? Why did they attack? Will they ever find out?
Chaos has erupted in Toto. The dead walk the streets and the party has separated yet again. What will come of this city of samurai? Who is behind the attack? What will our heroes do next!?
As a veritable horde of figures approaches the city, screams are heard from within as an illusory blue dragon glitters in the sky. Trapped below the castle, Aien finds himself surrounded. Along the eastern wall, the rest of our heroes watch the horde approach and prepare to make a stand...
After showing great promise in their first trials, our heroes now make their way to their first training sessions, the events of last night quickly fading into memory. The feeling that something is not quite right in Toto has yet to subside, however, and as their training commences, most of our party find themselves wondering what answers tonight's guard duty may hold...
It's the party's first night in town and they find themselves faced with a dead guard and his undead attacker. With early morning training looming, few weapons to speak of and even fewer alibis, what will they decide to do?
After a hard-fought battle, our heroes find themselves captives of the samurai who are now guarding Lady Sumehime. Will they attempt to escape? Will they await a fair trial? Or will they perish before they reach whatever destination these samurai have in store for them?
With Ide Kayo revealed to be a simulacrum created by the oblex under his shop and Lady Sumehime missing, our party heads back towards the main road to hopefully pick up her trail. Where has she gone? Is she alive? Will our heroes be able to find her?
After defeating the Demon Monkey King and looting his temple, the party finally found the diamond they were looking for. Now they must make the journey back to Ide Kayo's shop to complete their quest and resume their charge of escorting Lady Sumehime. Will the princess be peeved that they took so long? Will Ide Kayo have made good on his promise? Or will we never find out because the party started a forest fire?
Our adventurers have tracked a pair of brawling gorillion back to a hidden temple deep in the forest. According to Jerry, the locals believe this to be a cursed temple. The monkeys that live here tend to be a problem for the surrounding towns and villages as well, constantly stealing trinkets and food. What will our adventurers find within? Treasure? Ide Kayo's diamond? Or perhaps just a whole lot of trouble? Either way, they'd better do it quick before Lady Sumehime loses her patience.
The expedition to the tomb was almost successful, but it seems someone got there first. Will our heroes venture deeper into the haunted rainforest in search of thieving monkeys, or will they try to make it back to Ide Kayo in time for supper? Will we find out why Rei sprouted wings? Will we find out why a panther soul brought Seto back to life mid-battle? Will Aien ever take that damn mask off? Will our pixie stop streaming long enough to shoot at more things? And will Astrea take 5 baths or 6? I mean how clean does she need to be?
After a long day's travel, our party spent the night in Ide Kayo's Kollection, a magic shop run by an old retired Tiefling in a clearing at the crossroads. They now wake with an assortment of new items to find that not everything is as it seems... Will they explore the mysteries surrounding this strange place? Will they venture deeper into the supposedly haunted woods and uncover the secrets that they hold? Or will they continue their journey westward to and help a fish back into the sea?