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Wed 15th Sep 2021 06:20

Session 13 - Burning Questions

by Jack

It begins with a fight. Two ghoulish creatures with poisonous claws attacked the party, but were easily dispatched. As one perished, it uttered a final phrase - "All this, just to die?"
 
During the melee, a subterranean chamber was found below the tree fountain. Descending the stairs, the party discovered a strange site. The room, bathed in blue light, had a statue of an elven woman wielding a greatsword, and two bodies. One was a clearly deceased elvish priest with a clawed face. The other was also an elf, wearing dated Shahalesti military garb, specifically the regalia of the Solei Palancis. Myetharia knew this man, and called him Diashan Shediell. He was still alive, still breathing. And although the fires of the forest tried to engulf him, some force was keeping the blaze at bay.
 
Also within the chamber was a cracked case, less than a foot long, its contents missing.
 
Leaving the chamber, the party headed back to the stonewood bridge and successfully broke into the tower. Once inside, the party found a journal written by one calling themselves Bhurisrava. In it, they recounted the forest falling to the magical flames, and their attempt to bring the survivors living in the forest to the mouth of the White River, upstream. There, Bhurisrava hoped they would find reprieve from the fires. He closed the entries by saying "May someone find what I have hidden."
 
Through magical means, the party determined the name "Bhurisrava" meant "never defeated in battle," similar to the name Indomitability, but seemingly different.
 
Bhurisrava also had set aside a small pouch filled with strange seed-like items. The bag was labeled "Dream Seeds" in goblin, and said that one will give someone visions of the "Firestarter", but two would poison them.
 
Jack tried to eat one, but nothing happened. Then Winry tried. And she fell unconscious, her body rigid on the floor, eyes flickering behind closed lids as though in a violent dream. As the party considered what to do next, suddenly there appeared three large snakes with antlers on their heads, floating through the air. The party faced these newcomers, confused, but ready to defend their fallen friend.

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  1. Session 2 - Deception in the Depository
    New Year's Day, 5754
  2. Session 1 - A Very Warm Greetings
  3. Session 3 - Mercy and Fireballs
  4. Session 4 - Rats, Badgers, and Imps
  5. Session 5 - Leaving Town
  6. Session 6 - Magic, Money, and Mages
  7. Session 7 - Pursuers
  8. Session 8 - Ceasefire before Forest Fire
  9. Session 9 - Snatch and Scourge
  10. Session 10 - Into the Inferno
  11. Session 11 - Devil in the Fire
  12. Session 12 - Indomitability
  13. Session 13 - Burning Questions
  14. Session 14 - A Hot Deal
  15. Session 15 - Games by Firelight
  16. Session 16 - A Little Illumination
  17. Session 17 - Sacrifice of the Seela
  18. Session 18 - The Hag and the Dryad
  19. Session 19 - Protectors of the Seela
  20. Session 20 - Cold After Warm
  21. Session 21 - Springs, Sorcerers, and Sphinxes
  22. Session 22 - Bar Games and Warships
  23. Session 23 - Arrival at Seaquen
  24. Session 24 - Deception at South Harbor
  25. Session 25 - The Headmaster
  26. Session 26 - Truth and Fire Rats
  27. Session 27 - The Wayfarers
  28. Session 28 - Gators in the Mist
  29. Episode 29 - Swamps and Mires
  30. Session 30 - Denizens of South Harbor
  31. Session 31 - Politics and Pilfering
  32. Session 32 - Badgers and a Dragon
  33. Session 33 - The Storm Breaks
  34. Session 34 - The Sunken Prison
  35. Session 35 - Tide of Bone
  36. Session 36 - The Red Room
  37. Session 37 - Bottom of the Prison
  38. Session 38 - He Who Controls The Storm
  39. Session 39 - After the Storm
  40. Session 40 - Leaving Seaquen
  41. Session 41 - Frozen Dassen
  42. Session 42 - Many Threads
  43. Session 43 - The King of Dassen
  44. Session 44 - Enemies of the State
  45. Session 45 - Keep to the Shadows
  46. Session 46 - Gallo's Fend
  47. Session 47 - Escape or Die
  48. Session 48 - The Alydi Gap
  49. Session 49 - Fighting Uphill
  50. Session 50 - King of the Hill
  51. Session 51 - Reunited
  52. Session 52 - Lord, Lady, and Mother
  53. Session 52 - The Battle Approaches
  54. Session 53 - Thravanvost
  55. Session 54 - The Battle of Otharil Vale, Part 1
  56. Session 55 - The Battle of Otharil Vale, Part 2
  57. Episode 56 - Return to Bresk
  58. Episode 57 - The King's Festival
  59. Episode 59 - Familiar Faces
  60. Session 60 - Madness Revealed
  61. Session 61 - Many From One
  62. Session 62 - Fiery Arrival
  63. Session 63 - They Have the High Ground
  64. Session 64 - The Quiet Town of Eresh
  65. Session 65 - Balance