Remove these ads. Join the Worldbuilders Guild
Thu 1st Sep 2022 12:19

Session 47 - Escape or Die

by Jack

After being dragged out of the cell he shared with Winry, Rayland was taken into a chamber, and tortured by Torrax the Inquisitor. Torrax asked many questions concerning the location of the Torch of the Burning Sky, what the party knew about Trillith, and detailed information about Seaquen. Tightlipped through the pain, Rayland answered no questions, and was returned to his cell, missing a piece of his leg.
 
In Gallo's Fend, Jack, Myetharia and Bryn met with Lord Gallo, and learned of his plight. Ten thousand of King Steppengard's men marched toward the Fend, intent on capturing Gallo and bringing him back to Bresk. To ensure that he can gain victory against Steppengard and also keep the Alydi Gap held against the Ragesians, Gallo needed support from his neighbors Dashgoban and Timor. To gain their allegiance, Gallo needed proof of a Ragesian incursion through the Gap. Several guard towers along the Gap had gone dark, so Gallo asked that the remaining Protectors of the Pass to make their way to those guard towers. Their mission was to defeat any Ragesian squatters, and gather proof to bring to Dashgoban and Timor. Lending two of his best to the party (the knights Sir Sterling and Clara Astly), the Protectors plus two prepared for their journey.
 
Using all her available strength, Winry broke her shackles, and Rayland picked the locks on their cell, freeing Jinnis next. Fighting their way to escape, the three found themselves cornered by a skeletal creature, intent on consuming their flesh. Bravely, Jinnis sacrificed himself, allowing Rayland and Winry to escape into the sewers beneath the torture room. Once there, they were greeted by a grizzly sight - the corpse of their ally, Balan. Shaking off the trauma of the dungeon, the pair used Rayland's golden feather token, and left Bresk behind them.
 
As Rayland and Winry raced to Gallo's Fend, and Jack, Myetharia and Bryn charged into the Alydi Gap, deranged King Steppengard's forces marched, the future of Dassen hanging in the balance.

Continue reading...

  1. Session 2 - Deception in the Depository
    New Year's Day, 5754
  2. Session 1 - A Very Warm Greetings
  3. Session 3 - Mercy and Fireballs
  4. Session 4 - Rats, Badgers, and Imps
  5. Session 5 - Leaving Town
  6. Session 6 - Magic, Money, and Mages
  7. Session 7 - Pursuers
  8. Session 8 - Ceasefire before Forest Fire
  9. Session 9 - Snatch and Scourge
  10. Session 10 - Into the Inferno
  11. Session 11 - Devil in the Fire
  12. Session 12 - Indomitability
  13. Session 13 - Burning Questions
  14. Session 14 - A Hot Deal
  15. Session 15 - Games by Firelight
  16. Session 16 - A Little Illumination
  17. Session 17 - Sacrifice of the Seela
  18. Session 18 - The Hag and the Dryad
  19. Session 19 - Protectors of the Seela
  20. Session 20 - Cold After Warm
  21. Session 21 - Springs, Sorcerers, and Sphinxes
  22. Session 22 - Bar Games and Warships
  23. Session 23 - Arrival at Seaquen
  24. Session 24 - Deception at South Harbor
  25. Session 25 - The Headmaster
  26. Session 26 - Truth and Fire Rats
  27. Session 27 - The Wayfarers
  28. Session 28 - Gators in the Mist
  29. Episode 29 - Swamps and Mires
  30. Session 30 - Denizens of South Harbor
  31. Session 31 - Politics and Pilfering
  32. Session 32 - Badgers and a Dragon
  33. Session 33 - The Storm Breaks
  34. Session 34 - The Sunken Prison
  35. Session 35 - Tide of Bone
  36. Session 36 - The Red Room
  37. Session 37 - Bottom of the Prison
  38. Session 38 - He Who Controls The Storm
  39. Session 39 - After the Storm
  40. Session 40 - Leaving Seaquen
  41. Session 41 - Frozen Dassen
  42. Session 42 - Many Threads
  43. Session 43 - The King of Dassen
  44. Session 44 - Enemies of the State
  45. Session 45 - Keep to the Shadows
  46. Session 46 - Gallo's Fend
  47. Session 47 - Escape or Die
  48. Session 48 - The Alydi Gap
  49. Session 49 - Fighting Uphill
  50. Session 50 - King of the Hill
  51. Session 51 - Reunited
  52. Session 52 - Lord, Lady, and Mother
  53. Session 52 - The Battle Approaches
  54. Session 53 - Thravanvost
  55. Session 54 - The Battle of Otharil Vale, Part 1
  56. Session 55 - The Battle of Otharil Vale, Part 2
  57. Episode 56 - Return to Bresk
  58. Episode 57 - The King's Festival
  59. Episode 59 - Familiar Faces
  60. Session 60 - Madness Revealed
  61. Session 61 - Many From One
  62. Session 62 - Fiery Arrival
  63. Session 63 - They Have the High Ground
  64. Session 64 - The Quiet Town of Eresh
  65. Session 65 - Balance