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Wed 25th Jan 2023 01:43

Session 64 - The Quiet Town of Eresh

by Jack

The Protectors of the Pass arrived in the town of Eresh, finding everyone, including an invading Ragesian army, in a strange malaise. Revansoul found another Rayland clone, this one named Rick, who claimed to have seen Aemon Ming traveling with Riv. However, Rick mentioned that Riv was different - he now had feathered wings that allowed him to fly.
 
Winry caught up with some friends, as well as her father and brother, though all were taken by the strange lethargy.
 
While investigating the town for clues, the Protectors found a shrine to the elemental power of fire burned down. They also learned from two monks from the Monastery of the Two Winds, now stranded in the town, that the two monastic leaders were in disagreement. Pilas, follower of the East Wind of aggression and action, believed the monks should pick a side in the war. However, Longinus, follower of the West Wind of calm and peace, believed the monastery should remain isolationist.
 
Finding all they could within the town, the party began making their way up the mountain to the monastery at its peak. Before they arrived though, the Protectors were invited into a nearby home. Within, an invisible voice spoke to them. The female voice uttered "I am Balance, and you've met my kin." Meanwhile, a male voice stated "The scale weighs heavy, and your actions will tip it."
 
Continuing toward the monastery, the friends were harried by strange birds, as well as windy elementals, impeding their progress. Fighting their way through the challenges, the Protectors of the Pass continued to climb, toward the monastery, and toward answers to the strange happenings in Eresh.

Continue reading...

  1. Session 2 - Deception in the Depository
    New Year's Day, 5754
  2. Session 1 - A Very Warm Greetings
  3. Session 3 - Mercy and Fireballs
  4. Session 4 - Rats, Badgers, and Imps
  5. Session 5 - Leaving Town
  6. Session 6 - Magic, Money, and Mages
  7. Session 7 - Pursuers
  8. Session 8 - Ceasefire before Forest Fire
  9. Session 9 - Snatch and Scourge
  10. Session 10 - Into the Inferno
  11. Session 11 - Devil in the Fire
  12. Session 12 - Indomitability
  13. Session 13 - Burning Questions
  14. Session 14 - A Hot Deal
  15. Session 15 - Games by Firelight
  16. Session 16 - A Little Illumination
  17. Session 17 - Sacrifice of the Seela
  18. Session 18 - The Hag and the Dryad
  19. Session 19 - Protectors of the Seela
  20. Session 20 - Cold After Warm
  21. Session 21 - Springs, Sorcerers, and Sphinxes
  22. Session 22 - Bar Games and Warships
  23. Session 23 - Arrival at Seaquen
  24. Session 24 - Deception at South Harbor
  25. Session 25 - The Headmaster
  26. Session 26 - Truth and Fire Rats
  27. Session 27 - The Wayfarers
  28. Session 28 - Gators in the Mist
  29. Episode 29 - Swamps and Mires
  30. Session 30 - Denizens of South Harbor
  31. Session 31 - Politics and Pilfering
  32. Session 32 - Badgers and a Dragon
  33. Session 33 - The Storm Breaks
  34. Session 34 - The Sunken Prison
  35. Session 35 - Tide of Bone
  36. Session 36 - The Red Room
  37. Session 37 - Bottom of the Prison
  38. Session 38 - He Who Controls The Storm
  39. Session 39 - After the Storm
  40. Session 40 - Leaving Seaquen
  41. Session 41 - Frozen Dassen
  42. Session 42 - Many Threads
  43. Session 43 - The King of Dassen
  44. Session 44 - Enemies of the State
  45. Session 45 - Keep to the Shadows
  46. Session 46 - Gallo's Fend
  47. Session 47 - Escape or Die
  48. Session 48 - The Alydi Gap
  49. Session 49 - Fighting Uphill
  50. Session 50 - King of the Hill
  51. Session 51 - Reunited
  52. Session 52 - Lord, Lady, and Mother
  53. Session 52 - The Battle Approaches
  54. Session 53 - Thravanvost
  55. Session 54 - The Battle of Otharil Vale, Part 1
  56. Session 55 - The Battle of Otharil Vale, Part 2
  57. Episode 56 - Return to Bresk
  58. Episode 57 - The King's Festival
  59. Episode 59 - Familiar Faces
  60. Session 60 - Madness Revealed
  61. Session 61 - Many From One
  62. Session 62 - Fiery Arrival
  63. Session 63 - They Have the High Ground
  64. Session 64 - The Quiet Town of Eresh
  65. Session 65 - Balance