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Wed 24th Nov 2021 02:33

Session 21 - Springs, Sorcerers, and Sphinxes

by Jack

Rising with the sun, the Protectors of the Pass gathered their belongings and once again hit the road, heading south toward the coast. They rested again in Brightstaff Commons, a town renowned for it's natural hot springs. While relaxing in the warm pools, Torrent shared the story of the town's name - The town is named after an artifact called Brightstaff, a powerful healing object. About 10 years ago, a red dragon named Vorax-Hul took the staff and the dwarven clerics who guarded it to his lair in place of destroying the town. Though grateful for the dwarves’ sacrifice, the townsfolk feel guilty and hope the dragon may one day be destroyed.
 
Back on the road, the party met Sir Quincy Felthuf, a knight of Lord Rego. He shared camp with the Protectors, and told them of the Lyceum's decision to not aid Rego in a situation decades prior. A sorcerer named Lsi-pu gained control of an air elemental and used it to attack Lord Rego's castle for weeks. The lord asked the Lyceum for aid, but none was given. Strangely, the Lsi-pu disappeared one day, and hasn't been seen since.
 
Continuing on their way, the Protectors witnessed a silver capped and mantled dwarf, playing with and riding on a sphinx. Knowing sphinxes preferred a stoic life of solidarity, this was an unusual sight indeed.
 
As they reached the coast, Jack felt inspired to share a bit about his five older siblings. Winry also shared that she had 2 older siblings, Rayland had 2 older brothers, and Bryn reminded everyone that she is also the youngest. They pondered on the strange coincidence of all being the youngest in their respective families, when they realized they had passed into the lands of Lady Namin. Upon this realization, the party noticed they were being followed by two knights. Wary of their passive pursuers, the Protectors of the Pass watched their backs, and readied themselves for whatever lies ahead, or behind them.

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  1. Session 2 - Deception in the Depository
    New Year's Day, 5754
  2. Session 1 - A Very Warm Greetings
  3. Session 3 - Mercy and Fireballs
  4. Session 4 - Rats, Badgers, and Imps
  5. Session 5 - Leaving Town
  6. Session 6 - Magic, Money, and Mages
  7. Session 7 - Pursuers
  8. Session 8 - Ceasefire before Forest Fire
  9. Session 9 - Snatch and Scourge
  10. Session 10 - Into the Inferno
  11. Session 11 - Devil in the Fire
  12. Session 12 - Indomitability
  13. Session 13 - Burning Questions
  14. Session 14 - A Hot Deal
  15. Session 15 - Games by Firelight
  16. Session 16 - A Little Illumination
  17. Session 17 - Sacrifice of the Seela
  18. Session 18 - The Hag and the Dryad
  19. Session 19 - Protectors of the Seela
  20. Session 20 - Cold After Warm
  21. Session 21 - Springs, Sorcerers, and Sphinxes
  22. Session 22 - Bar Games and Warships
  23. Session 23 - Arrival at Seaquen
  24. Session 24 - Deception at South Harbor
  25. Session 25 - The Headmaster
  26. Session 26 - Truth and Fire Rats
  27. Session 27 - The Wayfarers
  28. Session 28 - Gators in the Mist
  29. Episode 29 - Swamps and Mires
  30. Session 30 - Denizens of South Harbor
  31. Session 31 - Politics and Pilfering
  32. Session 32 - Badgers and a Dragon
  33. Session 33 - The Storm Breaks
  34. Session 34 - The Sunken Prison
  35. Session 35 - Tide of Bone
  36. Session 36 - The Red Room
  37. Session 37 - Bottom of the Prison
  38. Session 38 - He Who Controls The Storm
  39. Session 39 - After the Storm
  40. Session 40 - Leaving Seaquen
  41. Session 41 - Frozen Dassen
  42. Session 42 - Many Threads
  43. Session 43 - The King of Dassen
  44. Session 44 - Enemies of the State
  45. Session 45 - Keep to the Shadows
  46. Session 46 - Gallo's Fend
  47. Session 47 - Escape or Die
  48. Session 48 - The Alydi Gap
  49. Session 49 - Fighting Uphill
  50. Session 50 - King of the Hill
  51. Session 51 - Reunited
  52. Session 52 - Lord, Lady, and Mother
  53. Session 52 - The Battle Approaches
  54. Session 53 - Thravanvost
  55. Session 54 - The Battle of Otharil Vale, Part 1
  56. Session 55 - The Battle of Otharil Vale, Part 2
  57. Episode 56 - Return to Bresk
  58. Episode 57 - The King's Festival
  59. Episode 59 - Familiar Faces
  60. Session 60 - Madness Revealed
  61. Session 61 - Many From One
  62. Session 62 - Fiery Arrival
  63. Session 63 - They Have the High Ground
  64. Session 64 - The Quiet Town of Eresh
  65. Session 65 - Balance