Warlock
Gifted the power of Eldritch magic by a sacred source, Warlocks cast magic through their pact with an ancient Fey, a Fiend from Hell, or one of the ancient ineffable powers. Of all the spell casting classes, Warlocks may be the most unique: instead of constant expansion of spell slots, they mix "traditional" spells with cantrips and Mystic Arcanums, given them a wide variety of both spell types and effects.
Warlocks are also more capable than other spellcasters at melee fighting, and are able to withstand more damage. More. They're still pretty fragile, but more.
Warlocks--like all of the magic classes--tend to be high risk/high reward: you can turn the tide of battle with a single spell. At the same time, when your only Level 5 spell slot fails, it's pretty demoralizing. This may be less true for Warlocks than other magic classes, but it still applies.
CHA is your most important ability, followed by CON.
The Beholder
Your Patron is a Beholder, granting you mental powers.
Ancestor Spirit
Your Patron is a powerful Ancestor, whose spirit guides you.
The Ancient Dragon
Your Patron is an ancient dragon, helping you develop your own lair.
The Ancient Evil Dragon
Your Patron is not only an ancient dragon, but an evil one to boot.
Ancient Sage
Your Patron passes on wisdeom of the ages and the ancestors.
Angst's Will
Your Patron uses specialized crystals to grant you powers.
The Annihilator
Your Patron is a dread force of the apocalypse.
Archangel
Your Patron is an archangel.
The Archfey
Your Patron hails from the realm of the fey, granting you powers related to illusion and escape. Specific patronage is available for Cailleach, Fenrir, Finnbheara, Jörmungandr, or Úna.
The Archlich
Your Patron is an ancient undead evil.
The Artists
Your Patron is a deity dedicated to one of the arts.
The Avatar of Bloodthirst
Your Patron is an arcane force of blood magic, who demands more to be shed.
The Blasphemouse Incantator
Your have the ability to draw power form a variety of demons.
The Blight
Your Patron is a force dedicated to the renewal of nature, over the "civilized world."
The Broken Pact
Your Patron is a trickster who expects vows to be broken.
The Brood Mother
Your Patron is a deity of insects.
The Ceaseless Hunger
Your Patron is an ancient force with a ceaseless hunger for power and sacrifice.
The Celestial
Your Patron hails from the upper realms, granting you powers of healing and light.
Chaos Wielder
Your Patron is a source of Elemental Chaos.
Draconic Pact
One of a number of arrangements where your Patron is a dragon.
The Dragon
Your Patron is a ... dragon, and over time, you may become one, too.
The Dream Weaver
Your Patron is an entity that resides in your deepest dreams.
The Eldritch Champion
Your Patron has selected you to be their force on the material plane.
The Endbringer
Your Patron is a herald of the apocalypse.
The Everchanging
Your Patron is unknowable and always changing, as are you.
The Evermore
Your Patron is a deity of time.
The Fathomless
Your Patron hails from the Elemental Plane of Water, granting you powers of the deep.
The Fiend
Your Patron hails from the lower planes, granting you fiendish affinities.
The First Vampire
Your Patron is a vampire, the first.
The Genie
Your Patron hails from one of the Elemental Planes, granting you powers related to their homeland of earth, air, water, or fire.
The Genie Lord
Your Patron provides you with an elemental token, granting you powers.
The Ghost Town
Your Patron channels an abandoned community.
Giant Lord
Your Patron channels the powers of the truly large.
The Great Old One
Your Patron hails from the nameless planes, granting you powers of mental control.
The Great Wyrm
Your Patron is an ancient, ancient, ancient dragon. Very old.
The Greatwyrm
YourPatronisanancient,ancient,ancientdragon. Veryold.
The Hexblade
Your Patron hails from the Shadow lands, increasing your melee possibilities and allowing you access to a powerful array of hexes.
The Lady of the Lake
Your Patron is a creature of pure empathy from Arturian legend.
Lady of Pain
Your Patron is ... ouch.
The Land
Your Patron is the emobdiment of the natural world itself.
The Living Mist
Your Patron is an ancient mist that dwells between planes of existence.
Pact of the Merchant
Your Patron demands wealth, and promises the same.
The Mirrorwalkers
Your Patron moves between planes with ease.
The Monolith
Your Patron is the force behind the remnants of an ancient architecture.
The Mother of Sorrows
Your Patron is a deity of grief.
Nature
Your Patron is a force of the natural world. (2 variants.)
The Norns
Your Patrons are the sisters of fate.
One & The Prime
Your Patron is the original mover itself.
The One Who Dreams
Your Patron is an elder entity imbued with the power of dreams.
The Pact of the Coven
Your Patron operates in small groups of like-minded Warlocks.
The Raven Mistress
Your Patron is a goddess focused on memory, loss, and tragedy.
The Returned
Your Patron is an angel, who, having saved you from death, has tasked you with specific service in the world.
The Sea Lord
Your Patron is a ruler of the deep.
Secret Sorority
Your Patron is a hidden coven.
The Seducer
Your Patron rules over the desires of the night.
Soul Thief
Your Patron is a deity of trickery who feeds on souls.
The Sybile
Your Patron is a divine being associated with prophecy, faith, and divination.
Titan
Your Patron is one of the beings who stepped out of the original chaos.
The Trickster
Your Patron is a Trickster deity.
The True Emperor
Your Patron is a long-vanished master of psychic abilities.
The Underground Patron
Your Patron is the fire that lurks deep beneath the urth.
The Urban Legend
Your Patron is a rumor of a lurking rumor tied to specific geography.
Urbanist
Your Patron is the entirety of a city, its population, and its geography.
Vampiric Bloodline
Your Patron is an ancient vampire.
The Volcano
Your Patron is a seething cauldron of fire (2 variants).
The Warden
Your Patron is a deity tasked with preventing beings and/or their souls from leaving the underworld.
Warlord
Your Patron is a deity of war and battlefield tactics.
Witchservant
Your Patron is an ancient powerful Hag.
Otherworldy Patron
Warlocks gain their powers through different Otherworldy Patrons, but they tend to come from the worlds of the fey, fiends, or those unfathomable deities that sit outside the plane of reality. Each patron type grants 10 additional spells to the warlock spell list. See PHB 108-110, XGE 54-57 for details.Remember
These are meant as a summary of the class. The official rules should be consulted, either directly or through the DM with any questions or clarifications.
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