Cleric

Clerics are a hybrid class, focusing on healing and warfare. They draw inspiration from a religious source, and use that inspiration either in support of their allies or to aid them in battle.   This makes them both very flexible and very ripe for role-playing. Most adventuring parties include one, as the healing functions are incredibly valuable. But they are far more than merely medics, especially as they specialize in various forms of Divine Domains. Your Divine Domain is determined by the specific deity you worship.   The key here is there being a Deity you've always wanted to explore very deeply: dreamt of being Bast's representative on Earth? Curious as to how Freya's powers could manifest in Alemi? As an alternative, if you can describe the kind of Deity you're interested in, it's pretty likely that, somewhere in the vast world of Alemi, they exist.   The relationship between a Cleric and their deity starts early, as they begin to able to use their Channel Divinity feature to call down spiritual assistance from above. Later, the deity may actually intervene on their behalf, given proper supplication.   Clerics are a little hard to find in popular media, but Bones McCoy from Star Trek, Lady Galadriel from The Lord of the Rings, and Friar Tuck could all be seen as Clerics.   WIS is the most important ability for Clerics, with STR and CON next.  

Divine Domains

  Clerics choose their Divine Domain at 1st Level, and gain features from it at 1st, 2nd, 6th, 8th, and 17th Level.   Your Divine Domain is dictated by the type of deity you worship: Thoth would be Knowledge Domain; Bacchus would be Nature Domain, etc. We will slightly customize the specific Divine Domain to fit your chosen deity (DND lore claims that Anubis and Osiris are both Grave Domain, which may be true, but they are very different deities).  
Angel Callers
Angel Callers serve a member of the angelic host, as opposed to full-blown deities.
Archfey Domain
This Domain focuses on the worhip of a mighty power of The Fey.
Aspirant
Aspirants improve the skills of their allies to complement their own martial prowess.
Blood Domain
These Domains (there are two to choose from) focus on the power inherent in blood.
Cat Domain
This Domain serves Bastet, or similar deities.
Chaos Domain
This Domain embraces the wild and unpredictable. (2 options, one focused more on social chaos than natural.)
Congregation Domain
This Domain focuses on the relationship between a Cleric and their followers.
Corrupted Domain
This Domain focuses on features that corrupt reality.
Darkness Domain
This Domain focuses on the powers of the dark itself (x2).
Dawn Domain
This Domain uses the power of the dawn to beat back the darkness.
Decomposition Domain
This Domain focuses on the connection of life to its own decay.
Destruction Domain
There is no creation without it (x2, with one more focused on post-apocalyptic skills).
Devour Domain
This Domain focuses on an insatiable hunger to consume the world.
Disciple of the Wurm
These Clerics worship an ancient serpentine power.
Divine Law
You serve a righteous deity, working to restore their order to the world.
Exorcist
This domain focuses on banishing evil and corruption from the material plane.
Fate Domain
This Domain has the ability to see into the future.
Forge Domain
This Domain focuses on using the power of the forge to enchant and improve worldly objects.
Grave Domain
This Domain focuses on the blurry line between life and death, learning ways to extend and delay both.
Greed Domain
This Domain allows you to realize that it's really all about you.
Healers
These Clerics focus on divine restoration.
Hisuik
These Clerics focus on gods from the Sun and Jade temples.
Holy Virtues
This Domain focuses on self-sacrifice, honor, and peace in service to universal goodness.
Keeper Domain
This Domain focuses on providing safety to small groups.
Knowledge Domain
This Domain allows you to increase your knowledge of the world and its creatures, past, present, and future.
Life Domain
This Domain focuses on the life force and healing.
Light Domain
This Domain channels the power of the sun.
Loyalty Domain
This Domain supports a choice to bond with members around a round table.
Madness Domain
This Domain walks the line between sanity and what lies beyond.
Nature Domain
This Domain reinforces your connection to the plants and animals around you.
Night Domain
This Domain uses the cover of darkness for their deeds, both good and bad. (2 Variants.)
Nihilism Domain
It could be worse, and soon will be.
Ooze Domain
This Domain focuses on the holy nature of oozes.
Oracles
These Clerics focus on revealing what is yet to come.
Order Domain
This Domain focuses on logic and law, justice and order.
Order II Domain
This Domain focuses more on discipline than justice.
Pathway Domain
This Domain focuses the movement between planes and realms.
Peace Domain
This Domain focuses on building agreement and avoiding damage.
Perfume Domain
Spice, pheromones, and scent are the hallmarks of this Domain.
Protector Domain
This Domain focuses on defending those around them.
Rain Domain
This Domain gains power from the tempest.
Rampage Domain
This Domain harnesses the power of slaughter.
Realitymender
These Clerics focus on repairing any tears or rips in The Weave.
Sacrifice Domain
This Domain uses personal sacrifice as an engine for their powers.
Sanguine Domain
Blood is life; life is blood.
Sea Domain
This Domain harnesses the power of the oceans.
Serpent Domain
This Domain harnesses the power of serpents.
Shadow Domain
This Domain harnesses the power of shadows.
Soul Domain
This Domain manipulates the power that animates each being.
Speed Domain
This Domain recognizes that there is no defense against speed.
Stone Domain
Often followed by Dwarves, this Domain focuses on the power of rock and earth.
Sun Priests
These Clerics serve as vessels for solar power.
Tempest Domain
This Domain harnesses the power of storm, sky, and sea.
Travel Domain
This Domain focuses on exploration and travel (2 options).
Trickery Domain
This Domain focuses on trickery and deception.
Truth Domain
This Domain focuses on the pursuit of the absolute truth.
Twilight Domain
This Domain focuses on the transitions points between night and day, life and death.
Vermin Domain
This Domain harnesses the power of insects, scorpions, rodents, and the like.
War Domain
This Domain focuses on ... well ... yeah ... war.
War Priests
These Clerics focus on ... well ... yeah ... war.
Wind Domain
This Domain focuses on the power of the primordial winds.
Wrath Domain
This Domain focuss on ... well ... yeah ... war. And divine wrath.

Remember

These are meant as a summary of the class. The official rules should be consulted, either directly or through the DM with any questions or clarifications.
Scroll down for full class details.

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