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History of Ancathra

The indigenous treants and giantkin were the first to speak and use magic. Over millions of years, otherworldly rifts have brought fey, undead, dragons, and humanoids to join them in the world.

In the Beginning Were the Yesreni

An ancient world whose written history spans two hundred thousand years, Ancathra (also commonly known as 'Arana', 'Ahn', and 'Ter'esreal') is a rich menagerie of peoples and magic. The enormous continent of Jehaan is the only known landmass, surrounded by a dozen sea kingdoms. three moons - Hinshira, Tiwaz, and ringed Matija - illuminate the night sky.   The indigenous people of the world are the treants and the 'yesreni' - the giantkin and those who evolved from them, the ogres and goliaths, dwarves, gnomes and others.

From Other Worlds

The history of Ancathra is one of repeated migrations (or invasions) of people from other planes. Almost a million years ago it is said a rift to the feywild opened, bringing fey creatures who gradually spread across the world. It is rumored that an undiscovered rift opened somewhere at some time after that, infecting Jehaan with the undead. The yesreni have no myths about the undead from before the fey appeared, leading many sages to conclude that the fey came first.

Age of the Five Dragon Emperors

Two hundred thousand years ago another rift opened, lasting long enough for hundreds of dragons to invade with slave armies of elves, humans, and orcs. After millennia of infighting five Dragon Emperors emerged triumphant, defeating both the yesreni resistance and other dragons and forging five empires.

Liberation of the Ausrani

The Five Emperors were overthrown sixteen thousand years ago in a rebellion led by the half orc Mother Ausra. The newly freed elven, human, and orcish slaves - and their mixed-breed children - abandoned the draconic palaces and became nomads. Calling themselves 'ausrani' after Mother Ausra, they have evolved and magically cross-bred into halflings, goblins, ogres, trolls and other humanoids.   It was during the thousands of years the ausrani traveled across the continent of Jehaan that envoys of the Sea Kingdoms first made themselves known. They were often storm giants whose ancestors had taken refuge under water when the dragons conquered Jehaan.

Birth of the Caisheni

Seven thousand years ago, the archdruid Caishen learned to magically breed ausrani with awakened animals. These experiments led to animal-hybrid creatures. Lycanthropes, gnolls, centaur, and the rest have called themselves 'caisheni' since they first appeared. When introduced to the other nomadic ausrani at their annual Gathering, some thought them abominations. The elven supremacist Halas led his followers to destroy the caisheni at the Gathering of 5587 B.C., but he was deafeated soon after.

A Golden Age

Five thousand years ago, a faction of the ausrani caravans, led by Cheiftain Alousa, settled down and formed permanent communities based on the examples of Tanatra and Cernoa. The earliest villages were founded in the delta of the Aus River in what would become ancient Alousia. Among them was Cinri, which could become the capital of both the first and second Alousian Empires. Within a few generations of Alousa's founding of Cinri, her followers and descendants had founded other settlements up and down the river valleys of the west.   Four hundred fifty years after the founding of Cinri, Alousa’s grand-daughter Durenna gathered the chiefs and leaders of all the Alousian lands and proclaimed herself Empress. Leader of the greatest military power in the region, and a gifted warrior herself, no one challenged Durenna’s claim. Durenna's heirs ruled the Ancient Alousian Empire until its destruction just over a thousand years ago.   The example of Cinri spread quickly to other ausrani caravans. Within a few hundred years, ausrani towns began to thrive, often in wetlands or river deltas. One of the earliest was Nishima, soon to be the capital of the Magisterium of Godossea, the second ausrani empire of this Golden Age. Godossea absorbed the ancient fey homelands of Cernoa as well as surrounding ausrani territory from Kuroshar to the caisheni lands of the Southern Covenant. The magewrights of the Magisterium are legendary for having invented many magic items, constructs, and other creations.    At the height of Godossea's power, ancient records mention a place called "Ishtria" several times over the course of a few centuries. Stories of the Lost City of Ishtria are still told by bards to this day. Little is known of the most famous lost city in the world, except that it was built (or trapped?) 'between twilight and the fey.' Most stories assume that to be references to the Shadowfell and the Feywild, but no one knows for sure.   From its beginnings as an informal conclave of magic-users in what is now Fealand to its sudden collapse four thousand years later, Godossea was ruled by the most powerful magic-users in the Magisterium. The Incantor - the mage-emperor who ultimately ruled - was assisted by twelve 'Magisters'.

The Fall of Alousia & Godossea

In 124 B.C. a rift to the lower planes opened in the breadbasket of the Ancient Alousian Empire. The rift happened to appear at the site of a pitched battle in the endless Blood War between demons and devils. That war spilled into Alousia, sending demonic and devilish soldiers raping and pillaging their way across Alousia. Mercifully, the rift closed quickly, stranding only a few thousand demons and devils on this side of it. Most have since been hunted down, but many left behind a legacy of tiefling bastards. The Ancient Alousian Empire was destroyed almost overnight by the brief invasion, its agricultural heartland in ruins and its capital of Harappana razed by a brief alliance of Abyssal and Infernal forces.   Dependent on Alousia for food imports and other trade goods, Godossea fell a few generations after Alousia did, though it took decades for the Magisterium to fully splinter. First to secede was the ancient fey homeland of Cernoa, which reclaimed its independence within a few years of the Fall of Alousia. Within a few decades of Cernoan independence, the elven principality of Halaan broke away from the Magisterium, forming a racial caste system in their new kingdom, as well as a sometimes violent elven supremacist ideology. The last remaining Goddossean territory was also its first - around the imperial capital of Nishima in what is now Fealand. Feanese royalty still claim 'Incantor of Goddossea' among their titles, and the region continues to be known for their magical constructions and mastery of the arcane.

The Halaanic Wars

For thousands of years, the territory between the western Ancient Alousian Empire and the eastern Magisterium of Godossea had remained the lands of traditional ausrani caravans and a scattering of free city-states. Two hundred years after the fall of Alousia and Godossea the Halaanese armies conquered them all, taking their land and enslaving the survivors. Halaan expanded west to the remains of the Ancient Alousian Empire, which even centuries after its fall was strong enough to withstand the elven attacks. By c. 200 A.C., the Halaanese had expanded west as far as their supply lines could handle. Emperor Actheon, however, was eager to continue their rapid expansion, and began eyeing the caishenic kingdoms of the South. Southern conquest became a popular cause among the Halaanese court. For a nation built on elven supremacy, defeating the caishenic kingdoms and exterminating the filthy became a moral imperative.   Thinking themselves safe from the Halaanese as they expanded west, the invasion caught the the southern, caishenic kingdoms unprepared. In their previous wars, Halaan had been brutal as they conquered ancient ausrani territories. Now, though, faced with the ‘degenerate’ races of the southern caisheni, the Halaanese turned genocidal.   The remains of Goddossea (soon to be re-named Fealand) largely kept the Empire at bay, bottlenecking them in the valleys between the Tanatran Alliance and the Sylvan Kingdom of Cernoa, undercutting the Halaanese numerical advantage. While the Feanese cavalry of warforged eldritch knights are their most famous soldiers, much of their success can be credited to the artillery: war mages, elementals, golems, summoned demons, and giant spell cannons worked by teams of sorcerers.   Very quickly, the leaders of the other southern nations went to war -- Goddossea/Fealand, Tanatra, the Nymera, K'Shanah-Ch'rth, warriors from the Carentan Forest and even far off Mazdaramite wizard-monks joined forces to stop the Halaanese genocide. These nations formed a Southern Covenant under the tabaxi Nymeran High King Faendral VII.   The war ground on for more than 75 years, with the Halaanese Empire repeatedly breaking through Covenant lines. They even reached far enough south in 261-263 A.C. to lay siege to the Nymeran capital of Indrasen.

Today, A Thousand Years Later

In the north, the Empire of Halaan long ago conquered what they could. With the Tanatran Mountains to the south, the Second Alousian Empire to the west, the undersea Laharan Empire to the north, and the ancient fey kingdom of Cernoa to their east, there is nowhere left for the Empire to expand. At least not without a fight they may lose. . .   Far to the west, the fragments of the Ancient Alousian Empire exist in a world of their own. Wealthy and powerful, they are isolated from the rest of the world by the impassable Tanatran Mountains, though the Halaanese trade with the Second Alousian Empire in the north. Only Shanite trading vessels can sail the seas above the sprawling undersea Empire of Embriel, leading to a Shanite monopoly on shipping in the southwestern seas. . .   To the east lies the vast expanse of the Tarqan Plains and the xenophobic goblins who travel the wastes in their massive wheeled towns drawn by mammoths and wooly rhinos. Groups of outriders orbit the mobile towns, composed of nomadic clusters of wagons protected by screens of mounted warriors. Beyond a few places like the famous Gaiyaan Desert, what lies beyond the plains is a mystery to the rest of the world. . .   In the south - still recovering from the the Halaanic Wars of twelve hundred years ago - the caishenic nations of the Southern Covenant are always prepared for invasion from the Empire of Halaan to the north. While the world is at peace, some wonder how long that can last...   And in the oceans ringing the continent of Jehaan, a dozen undersea kingdoms remain quiet, rarely interacting with the surface world. As they always have...

The Continent of Jehaan

The Sea Kingdoms

The Sister Moons Hinshira, Tiwaz, and ringed Matija, creators of the world who invited in the first gods.

The Warden of Summer's End, one of the first archfey to migrate to Ancathra 800,000 years ago.
Killed by the dragon Tarcellian, Emperor of the Wind during the draconic conquest 200,000 years ago.

The Nimrys Market in the Nymeran capital of Indrasen is the largest market in the world

The bardic colleges of Midrian are world famous
Most dragonborn are found in the kingdom of Baatherys.

The Undersea Kingdoms are little known by those who live on land.

No one knows when the first undead appeared, but it was sometime after the fey.

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The Dawn of Time

... 200000 B.C.

A time before history, when only the treants, fey, giants and their descendants the dwarves and gnomes - the yesreni - walked the earth.

  • -4000000 B.C.

    -3000000 B.C.


    The Treants Awaken
    Era beginning/end

    Some time between four and three million years ago, early treants evolved (or were awakened) from the trees. They were the first to speak, the first to use magic, and the first to meet the gods. While the primeval treants loved the Sister-Moons, the gods, and the various geshtai, they loved Ahntu the Shepherd the most. For millions of years, the treants lived and worshipped, learned the secrets of druidic magic and carefully Awakened slumbering trees. In time, whole forests were made up of intelligent trees and shrubs, and the treants began to awaken the animals of the world.   In time, the gods would create other life modeled on the treants. The thriving multitudes of treants across the Jehannian continent would dwindle. The intelligent forests would find their autumn and retreat. For millions of years, the once-dominant treant clans have given way; first to the giants and their kin the yesreni , then to they fey, to dragons, and their legacy the ausrani and the caisheni.   Now the treants' numbers are much reduced. Where once they ruled a continent, now they are concentrated in the last remnants of their ancient territory - the Carentan Forest and to a lesser extent the fey forests of Cernoa.

    More reading
    The Awakening
  • -2000000 B.C.

    -1000000 B.C.


    Creation of the Giants
    Era beginning/end

    Some say that the Sister-Moons created the treants, and that after millions of years in a world dominated by treants and their awakened creatures, the gods decided to create life of their own.   In those days, there were more Old Gods than there are now. And it is known that all they all came together to create life -- even dark and evil gods now long forgotten.   Inspired by the elder treants, the Old Gods created life in their image. A hundred feet tall and shaped like a treant - though made of animal muscle, bone and blood. The first giants were beautiful, powerful and glorious to behold.

    More reading
    The Awakening
  • -1500000 B.C.

    -200000 B.C.


    The Yesreni
    Era beginning/end

    In the two million years since the primordial giants were created, their descendants evolved to inhabit every ecosystem on Jehaan. Some became the various giants, some became the giantkin, and some became dwarves and gnomes. The forest gnomes came last, as they are a mixture of gnomes and the newly-arrived fey.   Today's giants, giantkin, dwarves, and gnomes refer to themselves collectively as the yesreni, or "people of the gods."

    More reading
    The Awakening
  • -1400000 B.C.

    -1300000 B.C.


    Discovery of the Underdark
    Discovery, Exploration

    As some giants grew smaller and spread across the world as ogres, dwarves, gnomes and other giantkin, they discovered places their larger giant and treant neighbors never uncovered.
      One of the places they discovered was The Underdark, as most of its known entrances are too small for giants to enter. It is thought that dwarves, with their affinity for underground spaces, may have evolved as smaller giants began living near the surface underground.
      Dwarven cities were known to be built underground at entrances to the Underdark. In this way they both controlled trade with subterranean societies and protected the surface world from underdark monsters. When those dwarven cities closed their gates for good after the Fall of Alousia and the Collapse of Godossea, access to the Underdark disappeared with them.

  • -800000 B.C.


    Arrival of the Fey
    Population Migration / Travel

    No one know exactly when, or precisely where, but it is known that sometime around eight hundred thousand years ago, a rift opened between Ancathra and the Feywild. A bewildering variety of fey creatures wandered or migrated through the passage and spread throughout the world. Among other things, they brought with them the gods of the fey.   Because of the age and number of fey in Cernoa , many assume the rift opened there.

  • -600000 B.C.

    -400000 B.C.


    Emergence of the Undead
    Population Migration / Travel

    No one knows exactly when the undead first appeared on Anathra. The fey historians of Cernoa are fairly sure there weren't any undead when they first arrived here ~800,000 years ago. Folklore kept alive by the gnomic bards and sages of Tanatra preserve many songs and stories of the time before the arrival of the fey. None describe anything undead, though this is not conclusive proof of their absence. However, songs and stories involving the fey appear before allusions to what could be the undead do. This has lead scholars to believe that, like other incursions, a rift to a world of undeath opened somewhere at some point after the arrival of the fey. By the time the early dragon kings invaded 200,000 years ago, the undead were staple villains in art, literature, and music.

    More reading
    Undead Appear

Age of the Five Emperors

200000 B.C. 16000 B.C.

Soon after the dragons invaded with their slave armies, they were met by yesreni armies of giants, treants, dwarves and gnomes, along with their fey allies. After almost two hundred years of war, the draconic slave armies of humans, orcs, and elves ground down the Ancathran defenders. The five most powerful dragon lords established kingdoms that would last more than a hundred thousand years

  • 15999 B.C.

    15000 B.C.


    The Thousand Year Rebellion
    Revolution

    There were many attempts to overthrow the rule of the dragons over the tens of thousands of years of their rule. In the last thousand years, a series of powerful uprisings erupted across the Five Empires, all but the last unsuccessful.    By fifteen thousand years ago, the inbreeding in the imperial draconic bloodlines had much weakened the five empires. The corruption, incompetence, and cruelty of the imperial courts led to what would become known as the Last Uprising.

Age of the Ausrani

16000 B.C. 0 B.C.

  • 15999 B.C.

    15000 B.C.


    The Thousand Year Rebellion
    Revolution

    There were many attempts to overthrow the rule of the dragons over the tens of thousands of years of their rule. In the last thousand years, a series of powerful uprisings erupted across the Five Empires, all but the last unsuccessful.    By fifteen thousand years ago, the inbreeding in the imperial draconic bloodlines had much weakened the five empires. The corruption, incompetence, and cruelty of the imperial courts led to what would become known as the Last Uprising.

  • 15000 B.C.

    14973 B.C.


    The Last Uprising
    Revolution

    After a thousand years of resistance, the Last Uprising broke out around 15,000 B.C. Led by the half orc cleric Mother Ausra, the rebels overthrew the five dragon emperors, driving dragons to near extinction in the process.

  • 14973 B.C.

    4000 B.C.


    Ausrani Golden Age
    Population Migration / Travel

    In the wake of the Last Rebellion, the surviving elves, humans, orcs and their mixed-race children took to wandering. Calling themselves ausrani after Mother Ausra who led the rebellion, they would wander for ten thousand years. Along they way, some would evolve into halfings, goblins, ogres and other humanoids, all calling themselves ausrani.

  • 11500 B.C.

    11500 B.C.


    The Sea Kingdoms Make Themselves Known
    Diplomatic action

    Envoys from the undersea kingdoms of Ter-ummah and Yesren appear in Tanatran and Cernoan court records as far back as c. 11500 B.C.

  • 5923 B.C.


    The Caisheni Revealed
    Scientific achievement

    For millennia, it was tradition for all ausrani who could to meet at Balador's Crossing. At the Gathering of 5923 B.C., the druid-mage Caishen revealed his experiments magically crossing ausrani with intelligent animals. These caisheni would soon flourish and spread across the world.

  • 5906 B.C.


    The Massacre at the Crossroads
    Disaster / Destruction

    By the time of the Gathering of 5906 B.C., Halasian gangs were openly attacking caisheni in the bazaar. Fear of the Halasians meant few if any repercussions. The following year, the caisheni came out of the south in force, determined to protect each other at all costs and asserting their right to be at the Gathering. Halas saw it as a challenge, and called in all of his warriors to march on the Gathering. While the caisheni stood firm, they were also protecting many women, children, and elderly who could not fight. It was a bloodbath, with Halasian warriors butchering any caisheni they could find, including (legends say) hacking Caishen himself to pieces.

  • 4107 B.C.


    Old Alousian Empire Founded
    Founding

    Caravans following the half-elf chieftain Alousia were the first ausrani to found a city. The village of Amarsana, built on a lush river delta, would later become the capital of both the Old Alousian Empire and the Second Alousian Empire.

  • 3918 B.C.


    Magisterium of Godossea Founded
    Founding

    The Incantors of the Magisterium of Godossea ruled the east for thousands of years, until a rift to the lower planes led to an invasion of the neighboring Ancient Alousian Empire and its subsequent fall. The The Fall of Alousia and the Collapse of Godossea led to the founding of most modern countries.   The creation of many if not most magical items was pioneered in Godossea. The first spellsmiths, magewrights and artificers were Godossean. Several Feanese magewright guilds proudly trace their founding to the Magisterium.

  • 3854 B.C.


    Kingdom of Halaan Founded
    Founding

    Around 3854 B.C., a small elven kingdom was founded in the old Halasian heartland, west of Cernoa. They named their new kingdom Halaan after the long dead cleric and elven supremacist Halas.

  • 3687 B.C.


    First King of Nymera Crowned
    Founding

    The High Kingdom of Nymera began as a loose alliance of early caisheni cities-states and tiny kingdoms. The first king of the small coastal nation of Nymera was crowned in 3687 B.C. After the formation of the High Kingdom during the collapse of Godossea several thousand years later, Nymeran territory has not changed much, with the exception of Haleska's secession in 2359 B.C. Nymera survived the fall of the Ancient Godossean Empire (on its northern border) without issue.

  • 3302 B.C.


    K'Shanah Founded
    Founding

    The northern grassland kingdom of K'Shanah was founded a few hundred years after the Godossean Empire to the north. While a kingdom, most of the K'Shahnians were nomadic, and would develop only a few towns and cities in the coming millennia. Within a hundred and fifty years, K'Shanah would merge with Ch'rth to the north.

  • 3200 B.C.

    3200 B.C.


    Kingdom of Halaan Conquered by Godossea
    Military action

    Halaan was an independent kingdom until c. 3200 B.C., when Goddossean armies captured the Halaanese capital of Issa. In the centuries afterwards, a strong sense of Halaanese nationalism became tied to the old elven supremacist ideology and hero worship of Hala.

  • 2993 B.C.

    2993 B.C.


    Ch'rth Founded
    Founding

    The southern grassland kingdom of Ch'rth was founded a few hundred years after the Godossean Empire to the north. While a kingdom, most of the Ch'rthans were nomadic, and would develop only a few towns and cities in the coming millenia. Within a hundred and fifty years, Ch'rth would merge with K'Shetriyah to the north.

  • 2859 B.C.

    2859 B.C.


    Merger of K'Shanah and Ch'rth
    Diplomatic action

    The border was so porous that when the crown prince of K’Shanah married the only princess of Ch’rth in 2859 B.C., the two countries simply merged.

  • 1143 B.C.

    1143 B.C.


    First appearance of the Ishtrians
    Diplomatic action

    On or around 1143 B.C., the fabled Ishtrians first appear in the historical record. While the Ishtrians and their city would later famously disappear, in the early years of the Godossean Empire they sent official diplomatic missions to the Magisterium.

  • 706 B.C.

    706 B.C.


    Haleska Secedes from Nymera
    Founding

    The city-state of Haleska broke away from the High Kingdom of Nymera in 2359 B.C.

  • 124 B.C.

    40 A.C.


    The Fall of Alousia
    Disaster / Destruction

    After a rift to the lower planes  opened in the Ancient Alousian Empire's agricultural heartland, the combination of invasion and famine quickly toppled the millennia-old empire.

  • 98 B.C.

    40 A.C.


    The Collapse of Godossea
    Disaster / Destruction

    Dependent on the Alousian Empire for food imports and other trade goods, Goddosea fell not long after Alousia did, though it took decades for the Magisterium to fully splinter.   First to secede was the ancient fey homeland of Cernoa, which reclaimed its independence within a few years of the Fall of Alousia and the Collapse of Godossea. Within a few decades of Cernoan independence, the elven principality of Halaan broke away from the Magisterium, forming a racial caste system in their new kingdom, as well as a sometimes violent elven supremacist ideology. The much reduced remains of Goddossea were in the south, around the imperial capital of Nishima in what is now the Kingdom of Fealand.

  • 21 B.C.

    203 A.C.


    Halaan's Independence and Westward Expansion
    Founding

    In 21 B.C., as the Empire of Godossea was slowly collapsing, the kingdom of Halaan re-asserted its independence. Founded by elven nobles steeped in the elven supremacist ideology of the long-dead Halas, the Halaanians first consolidated power in the east before exterminating the ausrani caravans who stood in their way as they began to push west.

After the Fall

1 A.C. and beyond

The world after the destruction of Alousia and Godossea.

  • 197 A.C.

    206 A.C.


    Halaan Turns to the South
    Military action

    By c. 200 A.C., the Halaanese had expanded west as far as their supply lines could handle. Emperor Actheon, however, was eager to continue their rapid expansion, and began eyeing the disorganized peoples of the south. Southern conquest became a holy cause among the Halaanese court. For a nation built on elven supremacy, defeating the caisheni kingdoms and their race-mixing allies became a moral as well as political imperative.

  • 222 A.C.

    262 A.C.


    The Halaanic Wars
    Military action

    When Halaan had expanded west as far as possible, they turned south. While in the west their conquest was harsh, here they turned genocidal, as the hated "mongel" caisheni were concentrated in southern lands.

  • 261 A.C.

    266 A.C.


    Siege of indrasen
    Military action

    By the 260's, the Halaanese had pushed south as far as Nymera, and its capital of Indrasen. For many years, it seemed the Halaanese would prevail, giving them a base of support in the middle of caishseni territory. By the time the siege was over, K'Shanian cavalry had come to the Nymerans' aid, breaking the siege in 267 A.C. It would immediately be seen as a turning point in the war, and in hindsight the moment Halaan began to lose ground.

  • 296 A.C.

    296 A.C.


    King Borein and the Peace of Bel Shaddar
    Diplomatic action

    By 297 A.C., the armies of the Southern Covenant had driven Halaan back to it's historic border. The wise Nymeran tabaxi king Faenal VII secured a disarmament and peace treaty which has held for a thousand years.

  • 296 A.C.

    296 A.C.


    Kingdom of Fealand Founded
    Founding

    When the Halaanic Wars ended in 297 A.C., the ancient Godossean Empire had splintered into Cernoa, Halaan, and the southern third of the empire, still called 'Godossea' at war's end. With the signing of King Faenal's Peace, the southern remains of the empire became 'Fealand' after the hero Feas, credited with ending the war..

  • 432 A.C.

    432 A.C.


    Kingdom of Rhean Founded
    Founding

    Rhean was founded in 433 A.C. a generation after the end of the Halaanic Wars when Rhean, the daughter of the heroes Feas and Issandr, led a large caravan of refugees safely through the Carentan Forest to the coast. They settled at the site of the current capital city of Tengrisen, named after Tengri, an archdruid who sacrificed his life to save the refugees.

  • 873 A.C.

    873 A.C.


    Secession of Myaneska
    Founding

    Mogham was founded in 874 A.C., when eastern Rheanese nobles seceded, famously led by the Archduke Elian Maar with the support of the twelve barons of the Ainaar River valley.   The princes of Mogham are descended from the tiefling children of of devils, elves, and humans who fled the Second Empire of Alousia centuries ago after one of many pogroms launched against tieflings and their families -- many Alousians unjustly blamed the tielfings for the destruction of the Empire. The current Prince, Azourh Maar IV, can trace his ancestry to both the half-elven royal house of Rhean, and to tiefling members of the old Alousian royal family who fled to the area after the destruction of the Empire.

  • 1206 A.C.


    Death Curse
    Metaphysical / Paranormal event

    After hundreds of years, the archlich Acererack returned to Ancathra, inflicting a planet-wide curse which prevented repeated resurrection magic while slowly eating away at anyone who had been magically revived.

  • 1206 A.C.

    1206 A.C.


    The Death Curse of 1207
    Metaphysical / Paranormal event

    In 1207 A.C., the planewalking archlich Acererack returned to a Tomb he had enslaved the people of Omu to build hundreds of years ago.

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