Each year Jordsvik hosts the Festival of Lights which as great celebration for entire local country side. Travels from the country side journey to Raven's Ford for the festivites. Strangers often travel together for safety.
This is a historical timeline of the events that take place in the Journey Into the Mist campaign.
This is where the story begins. Players meet along the road to Raven's Ford for the annual Festival of Lights.
Each year Jordsvik hosts the Festival of Lights which as great celebration for entire local country side. Travels from the country side journey to Raven's Ford for the festivites. Strangers often travel together for safety.
The party was traveling along the road to Raven's Ford and they encountered a group of bandits named the Dog of War raiding a small tavern. The party intervened and saved the owners Mathis and Gertrude.
The party continues their journey to Raven's Ford after witnessing an attack by the Dogs of War.
The party learned that the Dogs of War who attacked may have been imposters. Mathis recommended the part discuss the matter futher with Tannibore Egilson. In addition Malcor learned that the The Tower of Knowledge near the The Scarlet Temple has mysteriously gone dark.
The party continued their travels to Raven's Ford and attacked a band of Risi. After the Risi were dispatched they heard cult like chanting north of their current position.
The party found the encampment of a band of cultists and learned that N'Jal hired assassin's to kill Tannibore Egilson.
The party witnessed a strange parade where the Dogs of War engaged in a mock battle with the Risi. After the parade the leader of the Dogs of War cursed Jordsvik for the next year.
Tannibore Egilson meets the party and is impressed. He makes them his emissaries with offical legal status to act on behalf of and for the good of the people of Jordsvik.
The party met with the tent of Berka the 'Seer' who issued a prophecy for the party.
The party met with Bjorn 'Law Giver' and discussd the assassination attempt of Tannibore Egilson by N'jal Odger.
The party met with Elese from the Temple of the Order of Horis. She explained that a child in the village was sick and she could only cure them if was recieved pettles from a Snow Lilly. The party went into the country side in search for the lilly and encountered a band of gnolls. They party defeated the gnolls and retrieved the lilly.
The party met Gab and Brynhild in the tavern. Gab informed the players of a myserious cave where living shadows were see around his farm. Brynhild explained to the players that were imposters of the Dog of War operating as bandits in the country side.
The party arrived at Echo Cave and found many dead bodies of animals and humans that had wandered into the cave and died. In side the cave were icy walls that operated as mirrors reflecting the light around the room. Inside the cave the players found a magical rapier. When the party grabbed the sword they stretched into a 2D plane trapped on the mirrors surface. Volk solved the puzzle of the cave by shealthing the sword exstinguishing the camp fire in the cave causing to go dark resulting sending the players back to their 3D existance.
The party arrived at the bandit camp of imposters to the 'Dogs of War' to find that it was lead by a man name Anak Thundercaller. A fight immediately broke out.
The party defeated Anak Thundercaller and his organization which he refered to as the Teeth. During intergation he revealed he wish for power both for himself and his organization.
The party traveled to The Scarlet Temple where they meet a group of a scholars lead by Galoth. They were personally escorted by the head master around the temple and he continuely exhibited odd behavior.
The party defeated Galoth's illusions and learned he was terrified that the Cult of Howling Hatred may return to the school and harm his students. He gave them a golden comb that the party believes belongs to the goddess Selif. Selif may be able to decipher Midas' notes.
The party sailed via river to Westfjord Abbey to remove the curse on Telo. The party met the Watchers on the Lake who are a holy order of Horis fighting against the Cult of Howling Hatred.
Draconus Shade explained that a monster was acting the local towns people. He asked Aestros to escort Abby to Gerin's Glutch to find mushrooms and herbs to make poisons to healing items to combat the monster. Draconus Shade asked Aestros to be mentor for Abby and show her the right way.
The party decended into the bowels of Gerin's Glutch, and did battle with the Black Lake Mother. Volk collapsed the ceiling from the level above and slow the water flowing into the cavern. After some effort the party successfully killed the Black Lake Mother.
The party began to return to Kerhofn Hall. Along the journey Telos' wolf began to smell evil. The party was lead to an abandoned campsite which had many signs of evil and traps. The group attempted to track the owner of the campsite unsuccessful.
The following evening the group met encounted a group of Dogs of War members known as the Graybacks. They were preparing for battle same Huntsman the party was tracking.
The party traveled to Kerhofn Hall in secret and learned that the army is massing. There are two groups of soldiers. Professional soldiers known as The Black Crows and enlisted soldiers known as the Red Hand Conscripts. The party decided to compete in the Ye Old Fight Pit in an attempt to win an audience with N'jal Odger.
The party decided to win reknown and an audience with N'jal Odger by fighting in the Ye Old Fight Pit. The party was defeated in the second round and their bodies were thrown into the sewers.
The party awoke and learned that the Sewers of Kerhofn are being used as an underground railroad to smuggle victims of the fight pit out of Kerhofn Hall. The party met Rain the leader of the Ashen Rose who offed to help them rob N'jal Odger.
The party teamed up with the Ashen Rose thieves guild to rob Kerhofn Hall. They were successful and found evidence of criminal activity by N'jal Odger.
The party exposed the crimes of N'jal Odger. When chaos insued they called on the allies they made through the campagin and turned the tide in their favor.
After the Battle of Kerhofn the party surrounded the inner court yard occupying the area. N'jal Odger was trapped inside and humiliated after all his plans were ruined. That evening he died and rose as a Draugr. The party defeated N'jal Odger and buried him at sea, but found footsteps along the beach the following day.