Hlal Character in Theras | World Anvil

Hlal (huh-LAL)

Hlal is the draconic goddess of humor and wit, who delights in everything from sophisticated wordplay to simple pranks. She is an incorrigible trickster who delights in pulling pranks on evil tyrants in order to teach them humility and show others that it is possible to stand up to them. Hlal lives for joy and entertainment in its multitude of forms, and delights in music, storytelling, and theater regardless of the source. She is looked to for inspiration by dragons with creative streaks hoping to better their crafts, and is called upon to bless such endeavors, as well as joyful occasions of all sorts.

Divine Symbols & Sigils

Clergy, Temples and Worshippers

Hlal garners reverence from brass, copper, and faerie dragons who resonate with her humor. However, these species don't exclusively worship Hlal unless they dedicate themselves entirely to jests. Spellscales find Hlal most aligned with their beliefs. Among dragonkind, Hlal's clergy are the most sociable and lively, engaging in gatherings with dragons and non-dragons alike. They share a mutual love for music and humor with the priesthoods of deities like Adis, Olidammara, Erevan Ilesere, and Rushlan.   Unlike other Draconic priesthoods, followers of Hlal embrace the company of humans, elves, and demihumans, fascinated by their music and wit. Some dragons residing in the cities of lesser races become patrons of the arts, sponsoring bardic schools and theaters, while others travel through Human and demihuman realms as actors or minstrels. They entertain both dragons and non-dragon vassals as traveling musicians. They maintain amicable relations with the clergy of Bahamut and Tamara, while enjoying a friendly rivalry with followers of Aasternian. Conversely, the clergies of Tiamat and Task hold disdain for Hlal's followers, often becoming the subjects of their jokes, while Falazure's priesthood actively seeks to eliminate Hlal's faithful whenever possible.   Her followers enjoy friendly relationships with those of Erevan Ilesere, Garl Glittergold, and similar deities. Hlal's clerics are also often bards who used music, poetry, and tall tales to spread her faith. They wander the lands and usually travel in disguise or secrecy. Most of her clerics are draconic or half-dragon humanoids with the Dragonborn empire adopting her way aswell as the Arasilians.  
Temples
Hlal's devotees seldom erect conventional temples. The few that do exist are typically situated within expansive draconic realms, functioning akin to human bardic academies and performance venues. These establishments offer comprehensive instruction in various musical genres, featuring lessons on both draconic and humanoid instruments, as well as courses in poetry, vocals, and theatrical arts. Instruction is delivered by both dragons and non-dragons, fostering an environment of inclusivity; dragons learning poetry from a human, for instance, are expected to accord them the same respect as they would another dragon. Additionally, these establishments often feature stages, outdoor theaters, or similar spaces where performers can showcase their talents before audiences.   Dragons who venerate Hlal customarily include a small shrine dedicated to her within their lairs. These shrines typically feature a single, special slow-burning candle emitting a bright white flame when ignited. It is customary to keep these candles lit whenever the dragon is awake, believing it brings blessings to artistic endeavors, as well as jests and pranks. Such shrines are also established in areas frequented by Hlal's followers, sometimes discreetly positioned at crossroads or on the outskirts of cities boasting a vibrant musical or theatrical culture.   Half-dragons, dragons disguised among humanoid populations, and non-draconic adherents of Hlal rarely construct formal temples in her honor. However, those who own theaters or music venues often privately dedicate these spaces to her, maintaining a shrine within their personal quarters or offices.   Hlal's clergy predominantly consists of chaotic dragons and individuals inclined to coexist with humans or demihumans. Unlike most other draconic priesthoods, half-dragons, humans, demihumans, and humanoid beings are granted full membership in the priesthood. While mercury, copper, silver, weredragons, steel, bronze, and faerie dragons show particular favor towards Hlal, gold dragons are relatively rare, often finding her worship too frivolous for their tastes. Among her non-dragon clergy, elves and humans make up the majority, with half-dragons receiving a more welcoming reception compared to other draconic faiths. Gnomes, pixies, sprites, leprechauns, and other humanoid individuals with a penchant for bardic or comedic pursuits comprise the remaining minority. The non-dragon priesthood of Hlal is relatively evenly divided, with a slight predominance of bards (55%) over clerics (45%).   Given the priesthood's acceptance of half-dragons, Hlal has emerged as a de facto patron for them, second only to Bahamut. She enjoys popularity among various half-dragon subtypes, particularly those with an affinity for music, theater, or humor. Temples dedicated to Hlal are rare and primarily found in major cities. They function not only as places of worship but also as performance or concert halls, reflecting the inseparable link between entertainment and veneration for Hlal's devotees. In smaller settlements, taverns or other venues for performances often display Hlal's holy symbol, reminding performers that their artistry honors her.  
Day-to-Day Activities
Hlal's draconic devotees exhibit less interest in conventional draconic activities like hoarding and slumbering compared to other dragons, though they still engage in these pursuits to some extent. Instead, they harbor a deep appreciation for humor, music, and storytelling, both as active participants and attentive audiences. Those inclined toward pranks and jests often dedicate considerable time to devising and executing such antics, particularly relishing opportunities to target humorless malevolent beings. Among Hlal's followers, those least interested in interacting with lesser races constitute the majority, with many lacking the ability to polymorph. Those who do enjoy the company of non-dragons often gravitate toward playful fae creatures, select gnomes, and elves, favoring their mischievous nature over the company of humans, dwarves, and others of similar ilk.   Hlal's adherents with a penchant for music often assume roles akin to bards or minstrels, traversing human and draconic domains to share their melodic talents with receptive audiences. Many opt to establish music halls, while others immerse themselves in the art of storytelling, finding common ground with the musically inclined. These storytellers, enamored by the diverse life experiences, myths, and legends of humans, elves, and other non-draconic races, often become thespians and playwrights, delighting audiences with dramatic performances, comedies, and satires.   Those who dwell among lesser races adopt behaviors that diverge from traditional draconic norms, eschewing long periods of hoarding and cavernous lairs in favor of more human-like lifestyles. They typically maintain hidden vaults beneath their ordinary dwellings to safeguard their treasures, exhibiting sleeping habits more akin to those of humans than dragons. This departure from typical draconic behavior is viewed as eccentric by most dragon breeds, with the exception of steel dragons and weredragons.   Hlal's non-draconic faithful are bards, minstrels, actors, and pranksters within their own communities, although most keep their faith a secret. This is more out of a desire to not Among Hlal's non-draconic followers are bards, minstrels, actors, and pranksters who actively contribute to their communities, albeit discreetly concealing their allegiance to Hlal. This discretion arises not from a fear of persecution but rather a preference to avoid unnecessary scrutiny. Given the general unfamiliarity of non-draconic beings with dragon deities, openly embracing such worship might raise perplexing questions among their peers. Otherwise, their conduct mirrors that of the draconic clergy.   Its also worthy to mention that the followers of Hlal are copying the clergy of Erevan Ilesere many times in their endeavors, stealing from the rich and giving to the poor, fighting oppressors and so on.  
Priestly Vestments
The holy symbol employed by Hlal's draconic clergy typically features a solitary flame crafted from chalcedony or milky quartz, magically ensconced within a clear, cabochon-cut diamond. Conversely, non-draconic adherents favor a cameo medallion portraying a solitary flame carved into onyx or sardonyx, with the white layer forming the semblance of the flame.   While ceremonial attire for non-draconic clergy lacks standardized forms, it often comprises robes interwoven with shimmery silver thread, complemented by fringes in shades of yellow or orange. Alternatively, robes in yellow or orange hues with silver trims are frequently seen.   When it comes to armament, non-draconic clergy of Hlal prefer lightweight armor that affords freedom of movement during travel, typically opting for no more than chain mail. Shields are rarely utilized. Their weapon of choice tends to be the staff, valued for its versatility in both combat and non-combat scenarios.  
Rituals
Hlal's devotees hold the belief that each time they acquire or innovate something novel, they pay homage to her. They perceive her as overseeing the inaugural presentation of any fresh entertainment creation, prompting performers, conductors, or playwrights to often dedicate their premier showcases to either Hlal's glory for serious works or her amusement for comedic ones.   Quests undertaken in Hlal's name frequently involve themes of mistaken identities, impersonations, and jovial resolutions, deemed worthy of being enshrined in poetry or song. Devotional prayers to Hlal often feature anecdotes or jests recounting the exploits of Hlal and her followers. Performers who revere Hlal customarily offer their maiden renditions of any piece in her honor, whether serious or comical.   The adherents of the Jester eschew fixed ceremonies or prescribed holy days. Instead, they sanctify the premiere of a new musical or theatrical creation, or the execution of a fresh prank, as a religious observance honoring Hlal. It is believed that a successful performance signifies her satisfaction and endorsement, while a less fortunate outcome serves as a lesson in perseverance, continued effort, and humility.

Tenets of Faith

  • Uphold the freedom to express thoughts, feelings, and viewpoints as paramount.
    • Protect the downtrodden.
    • Embrace mirth as the pinnacle of emotion, fostering joy, happiness, and well-being.
    • Maintain a lighthearted perspective on life, alleviating burdens with humor and levity.
    • Utilize music, song, wit, and humor to comfort, delight, and educate.
    • Enrich existence by embracing entertainment, sharing generously from one's repertoire.
    • Satirize and jest at the expense of villainy and hypocrisy, revealing truth through humor.
    • Embrace optimism while acknowledging harsh realities without evasion.
    • Celebrate the lives of the departed, sharing their wisdom, creations, and contributions with others.

Physical Description

Identifying Characteristics

Hlal possesses the ability to assume various forms according to her whims. When not engaged in mischief, she typically appears as a faerie dragon emitting a radiant yellow-gold aura or as a jovial copper dragon.  
Other Manifestations
Manifestations of Hlal's power are rare, as she often dispatches an avatar to intervene in matters that capture her interest. When she does manifest, her presence can take diverse forms, often involving musical or comedic spells such as Otto's irresistible dance or Tasha's uncontrollable hideous laughter. Additionally, she may produce magical lights of non-solar, lunar, or stellar nature, such as dancing lights or color spray. Hlal is attended by various celestial and fey beings, including aasimar, asuras, atomies, azmyths, bhaergala, campestri, coure and firre eladrin, devas, dopplegangers, elves (grey, high, and sylvan), gnomes (rock and forest), gonn, grigs, hollyphants, kenku, leprechauns, light aasimon, lillendi, pixies, satyrs, seelie faeries, singing trees, sinisters, sirines, songbirds of all types, sprites, stwingers, and zin. Hlal conveys her satisfaction through the discovery of gemstones exhibiting pure rainbow hues or crystalline cinnabar, as well as through the revelation of ancient or forgotten pieces of music, theater, or storytelling. Conversely, she expresses her displeasure through the sound of snapping harpstrings, off-key notes, and the chirping of crickets audible only to the one who has incurred her ire.

Mental characteristics

Personal history

Myths and legends

First Theory
In some elven myths, Hlal (as Avachel) is said to have been a great mercury wyrm who became a deity after sacrificing himself to defeat an invasion of evil humans who threatened a band of sylvan elves. Other legends tell of an avatar of Hlal who joins with Erevan Ilesere in the guise of a mortal mercury dragon. Regardless of the truth, Hlal is nearly equal to Erevan in her ability to get herself in trouble, but as Avachel he is a tireless defender of elvenkind, particularly sylvan elves.  
Second Theory
It appears she is relatively younger compared to her draconic counterparts. Speculation suggests that she might have once been an Aspect of Aasternian, and some believe this to still be the case, originating from a split with the Daughter of Io following a notorious practical joke played on Falazure. According to this theory, in order to maintain her role as a neutral messenger of the Concordant Dragon, Aasterinian separated the aspect of her essence inclined towards playful pranks and humor, giving rise to Hlal. While the veracity of this account remains uncertain, it is evident that Hlal's primary adversary is Faluzure, compelling her to remain in constant motion, staying one step ahead of the Night Dragon and his undead followers.

Personality Characteristics

Motivation

Hlal finds delight in clever wordplay and sophisticated humor, embodying traits of playfulness, stubbornness, and vanity. She takes pleasure in pushing boundaries and introducing novelty, often sharing stories and songs with those who appreciate such creativity, regardless of their race or background. Hlal values the richness of diverse experiences, the pursuit of knowledge, and the spirit of innovation, embracing all who cherish these pursuits. She extends her acceptance to all dragon-blooded creatures, finding spellscales particularly amusing. While she enjoys indulging in mischievous pranks, especially when they provoke serious reactions from their targets, she also relishes disrupting established norms and is easily diverted by such pursuits. According to legend, Hlal once orchestrated an elaborate practical joke on Falazure, an act that has kept her perpetually one step ahead of the irate Deathwyrm ever since.   Hlal roams in various disguises, embracing the pursuit of knowledge, revelry, and the simple joys of existence alongside companions from diverse backgrounds. Among her kin, she stands out as the most sociable, equally drawn to the camaraderie of benevolent dragons and non-dragons, often keeping company with trickster deities and bards of every stripe. In countless realms, tales abound of deities accompanied by a draconic comrade, frequently an Aspect of Hlal. For instance, among the elves, the mischievous Erevan Ilesere is said to be accompanied by Avachel Quicksilver, a mercury dragon who ascended after defending a Sylvan Elf community. Gnomish folklore also hints at Garl Glittergold engaging in pranks with the assistance of a copper dragon, whose name varies in different renditions, outwitting figures like Kurtulmak and Memnor. While numerous stories chronicle Hlal's escapades with divine allies, many remain obscure or are confined to specific communities.   The Jester seldom lingers in a single location; her perpetual quest involves seeking out fresh melodies, tales, and above all, new jests to share and tricks to play. Adopting diverse forms, both draconic and humanoid, and sometimes male or female, she traverses the Prime Material Plane. She assumes whichever guise allows her to seamlessly blend in or effectively carry out her mischief.

Social

Contacts & Relations

Besides Io, Hlal is the bonded companion of Erevan Ilesere. They are almost never separated, and their legendary adventures often inspire young elves to emulate their daring exploits.   The Jester fosters close bonds with fellow deities who champion freedom and vitality, particularly Aasternian, Bahamut, and Tamara. Despite the apparent overlap between Hlal's domains and those of Aasternian, their relationship remains strong, avoiding any territorial disputes, and they often collaborate. Their camaraderie is such that in realms where one or two of them lack worship, the others respond to prayers directed at their absent kin, regardless of circumstances. Bahamut shares Hlal's affinity for lesser races, although his connection with them is more mysterious and reserved.   Of all the draconic deities, Hlal maintains the strongest connections with outside powers, with the possible exception of Bahamut. She is on excellent terms with a variety of deities of music and literary creativeness, but especially favors those who love a good joke or prank. She is especially close to Erevan Ilesere and The Seldarine, to the point where her Aspect Avachel is considered a minor member of the pantheon. She is also a frequent visitor to the Seelie Court, both to visit her sibling Nathair and to spend time in musical revelry with faerie-kind. She has become especially fond of the young deity Finder Wyvernspur recently, for the encouragement he gives to musicians and artists to improve and transform their work.
Titles:
The Jester;
The Keeper of Tales;
The Pursued;
Quick Silver;
Divine Classification
Alignment
Chaotic Good
Realm
Children
Aligned Organization
Other Affiliations
Related Myths
Aspects/Aliases
Adis
Home Plane
Ysgard and Arborea
Subservient Deities
Eilistraee
Supremecy
Humor, Inspiration, Messages, Storytellings, Music
Portfolio
Tricks, Learning, Invention, Pleasure, Heroes, Outlaws
Domains
Chaos (Azata, Revelry, Whimsy), Dream, Good (Azata, Friendship), Liberatio, Scalykind (Dragon), Trickery (Deception, Innuendo, Thievery)
Symbol
An open book
Worshippers
Dragons, Arasilians, Bards
Worshipper's Alignments
LG NG CG
LN N CN
LE NE CE

 
Favored Weapon
Spear
Holy Days
None.
Gender
Feminine.
   

Orders

The Knights who Say Nigh
This order was built upon a common misconception of a theater play called "The Grail". These knights are bards, knights, rangers, and people from all who devote themselves to spread laughter and end tyranny. One common saying is for a tyrant passing by, is to say: "Well I didn't vote for him"…

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