Millmire
A pleasant riverside town surrounded by dense forest.
The Fey House
A two-storey half-timbered inn, which seems to be bigger on the inside than on the outside. Run by a Halfling man named Arthund. The Wishing Well
A deep shaft in the ground, surrounded by stone lanterns. The local townsfolk believe that a dragon lairs at the bottom of the well, and that it will awaken and destroy the town unless at least one coin is added to its hoard every day. South Camp
A small camp village 10 minutes walk from town. About 50 people live here, survivors from the ruins of Oceanside Village.
A two-storey half-timbered inn, which seems to be bigger on the inside than on the outside. Run by a Halfling man named Arthund. The Wishing Well
A deep shaft in the ground, surrounded by stone lanterns. The local townsfolk believe that a dragon lairs at the bottom of the well, and that it will awaken and destroy the town unless at least one coin is added to its hoard every day. South Camp
A small camp village 10 minutes walk from town. About 50 people live here, survivors from the ruins of Oceanside Village.
Demographics
75% Human, 10% Halfling, 5% Dwarven, 10% Other
Founding Date
112 PS
Type
Town
Population
1,042
Inhabitant Demonym
Millmirians
Location under
Additional Rulers/Owners
Owning Organization
Characters in Location
Comments