The group discuss the upcoming uprising in Alduran and question Iaidar under the effects of a spell to ensure his words are truthful.
After a tearful farewell to Aarkatus, and after Otawa's betrayal is revealed to Motaakai, the group make the journey back to Iaidar's residence.
The group is ambushed on their way back to Atama by the vengeful Otawa. In the combat, the two Avatars are fatally wounded, and they sacrifice their power to imbue it in Akio and Elxis.
The adventurers reach the temple of Rhunaka and face down the avatars of Taman'Gori and Taman'Raka, proving themselves to be worthy new commanders. The avatars join XIV as he declares himself a god before the Orcs.
The adventurers reach the ancient city of Eutrakha, recieving prophecy from the goblin god of trickery and learning that the gods are slowly dying.
The adventurers attempt to sneak through a valley keep of the Rocai orcs, managing to use their disguises to befriend the orc leader. Things take a turn when Panser, thinking the others are in danger, tries to rescue them.
The adventurers deliver Aarkatus through the warfields, but not before stoking a conflict and crippling the orc armies, giving the goblins the upper hand in battle.
The adventurers travel through Kotoxi Mari, passing through towns and villages and eventually reaching the goblin city of Atama. They set off to the warfields.
Iaidar returns and is convinced of XIV's innocence, and the adventurers set off to the city of Atama, encountering a horrific beast.
The adventurers come to Quinn Mistsplitter's Grand Ball, and end up destroying his reputation in a way they didn't quite plan.
The adventurers prepare to infiltrate aristocrat Quinn Mistsplitter's Grand Ball. They travel around, Elxis meeting an old friend, and they return to the Golden Barrel tavern.
The adventurers discover an ancient magic being, held below Iaidar's estate. What at first seems to be a being of terror and destruction turns out to be a lost and wonderstruck creature, who seems to hold great secrets.
The adventurers, joined by Geoffrey, go to search for Flint and discover his ultimate fate. Ila sets off on an urgent mission.
The adventurers search further for useful connections in Alduran for Iaidar's plan.
The adventurers meet Irakas Dunewell and recruit his circle of infamous assassins for Iaidar's cause.
The adventurers explore Iaidar's mansion, plan with Iaidar and travel back to Alduran.
The adventurers reach Iaidar's estate and are surprised by his incredible wealth but strange humbleness. He slowly reveals to them his plot to overthrow the ruling class of Alduran City and begin a slave revolt.
A new season begins with great celebration and an enormous performance from the adventurers!
The adventurers continue their contract and discover new locations in Kotoxi Mari.
The adventurers begin their five-week contract to deliver ships all around Kotoxi Mari.
The adventurers, before they head out on their contract, buy everything they need to kit out the Keelboat they will soon be owning.
The adventurers make amends with Elxis, and begin to settle in to Alduran, getting to know Akio better.
The adventurers are beginning to settle into Alduran, when Ila, Flint and Panser make a terrible discovery about Elxis.
The adventurers travel to mainland Kotoxi Mari and meet a new adventurer.
The adventurers delve deep into Jandro's Redoubt and discover his fate.
The adventurers have made it to Jandro's redoubt- they delve inside to find a terrifying and impressive series of puzzles and traps built inside a mountain complex.
Beginning their journey to find Jandro Slateborn, the adventurers run into the Pokawa Goblin outpost and manage to kill it's leaders and save three prisoners.
Suddenly, the adventurers are overwhelmed- both with grief, at Lake's death, and terror, as Ila's irremovable Scarab Gauntlet begins to grow over her body.
While Ila, Panser and Geoffrey perform a colourful performance at a tavern, Flint and Lake go on a goblin-hunting expedition that only Flint ever returns from.
The adventurers arrive on the Kotoxi island of Valma, in the town of Akuma, meeting the shady Elxis Fulnar.
On their travels to Kotoxi Mari, the Faversham spots a small island with two shipwrecks- the adventurers venture there, stumbling into a Sahuagin ambush.
Fleeing the Realmshield and the chaos they caused, the adventurers begin the journey to Kotoxi Mari aboard the trusty Faversham.
Haunted by their guilt, the adventurers begin their journey away from Greenroot, meeting new friends and losing one forever.
The adventurers make a grave mistake and kick off a brutal conflict that leaves Greenroot forever scarred, forcing their investigations to stop.
The adventurers learn more about the strange "Madman Jain" and gain sympathy for him, while still at a loss for leads.
Still confused about the lack of clues, the investigation into the three murders continues.
The adventurers begin to investigate the murders, mystified by the lack of leads.
The adventurers travel to Greenroot to investigate the murders, meeting a mushroom-selling Druid on the way.
News reaches Lorudan of three horrific murders in Greenroot town, the adventurers are interested.
A strange Firbolg arrives in Lorudan, soon joining the adventurers party.
The adventurers have a name now- the Laros Saviours. They are commended for saving Lorudan.
Having killed most of the Kobolds, the Disaster Artists find the Dragon Xoross and kill it, but lose Eleon Fleetfoot.
The adventurers delve further into the Kobold-infested Cove and Eleon Fleetfoot is horribly wounded by an acid attack.
An adventure begins as the Stormweaver blade is mysteriously stolen from the town hall.
The adventurers converge in the small village of Lorudan, not knowing the destiny that they will share.