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Valerion

During the Golden Age of the Shianti, the Holy Fathers of the Truth became the most proselytizing of the Ishiri religions, to the irritation of their neighbours. They were driven from out of Siyen, Northern Shadakine Confederation, Vassagonia,and Firalond, and were forced to settle in a remote territory on the common fringes of these countries. Here they established the Theocracy of Valerion as a retreat and a sanctuary for their order, and constructed wondrous temple-cities like Kellis, which is now their holiest of shrines.

Valerion is either a pleasant nation with a warm and open people or a hostile, unwelcoming land better avoided than entered. The difference between these attitudes is the religious preference of the visitor…Though the people of Valerion are not generally violent, even to ‘heathens’, they are not overly concerned with the affairs of those that do not acknowledge the Great Truth and the ascendancy of their leaders.

Valerion's location


Magnamund World Map
This map serves as the base map for all other maps in this game setting. It is a world map that shows the continents of both Northern and Southern Magnamund, separated by the Tentarias Sea.

History

Valerion is a young country founded after religious persecution forced a minor sect to flee from a number o fother neighboring countries.  The land was long unsettled due to the conceived low value of the land and the hostile creatures that lived there, Valerion became the promised land for the Keepers of Truth.  Now, it is a fairly safe territory though even established roads are sometimes troubled with monsters from the mountains or swamps.
Type
Geopolitical, Theocracy
Capital
Government System
Theocracy
Economic System
Command/Planned economy
Currency
Valerion standardizes on the use of the Gold Crown.
Controlled Territories
Neighboring Nations

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