H1 - H4 City Gates - Verbobonc
The City Gates of Verbobonc serve as vital points of access and security for the city, each gate equipped and manned to maintain the safety and order of this bustling hub. With four primary gates, the city ensures controlled entry for travelers and merchants while upholding its defenses against potential threats.
Inner bailey: Has second moat. Single building that towers to 60-feet and houses the drawbridge. Beyond the drawbridge is a portcullis and the first set of reinforced wooden doors. 20 feet past that, within the tower is a second set of iron doors
Overview
Verbobonc City, a key trade and political center, is fortified with a series of gates, each serving a specific purpose and direction. These gates are crucial for the regulation of trade, collection of taxes, and the safeguarding of the city's residents.The Vigil Wardens of Verbobonc
The city's guard and police force, known as the Vigil Wardens of Verbobonc, are responsible for maintaining peace and order at the gates. Each gate is typically manned by three guards and aided by a Paladin of St. Cuthbert, whose primary role is to detect any evil presence among the entrants.City Gate Descriptions
H1 West (Trade) Gate
Outer Wall: This gate has a second wall skirting around it, 20ft high. This ‘outer’ wall houses the first drawbridge across the moat. Guarded by no less than 20 archers (Ftr1, longbows). The wall also has a 60-foot, 6 story ‘scout’ tower on the West side.Inner bailey: Has second moat. Single building that towers to 60-feet and houses the drawbridge. Beyond the drawbridge is a portcullis and the first set of reinforced wooden doors. 20 feet past that, within the tower is a second set of iron doors
- Location: Northwest side of the Velverdyva River guarding access to Ryemend district
- Function: Heavily fortified to deter invasions from the Kingdom of Furyond
- Security: Staffed by 20 archers and 2 sorcerers for added defense
H2 North (River) Gate
The north gate of Verbobonc City is an impressive stone structure. Despite this motto, the tallest spires rising over the city walls are from buildings of elven manufacture, from the days before either man or gnome had come to the area. At a hill in the center of the city rises V1-3 Castle Greyfist, Citadel of the Viscount, stronghold of the Viscount of Verbobonc.- Aesthetic Feature: A beautifully crafted marble arch with rose vines, symbolizing unity between man and gnome
- Notable: The gate displays the motto "Earth and Stone, Man and Gnome" in Common and Gnomish
H3 East (High) Gate
- Access: To the 'High Road' leading south and east to the Village of Hommlet, the Kron Hills, and the elven realm of Celene
- Unique Structure: Features two parallel towers, doubling the standard guard presence
H4 South-way (Low) Gate
- Route: Continues southwest towards the Iron Wood and the Kingdom of Veluna
- Traffic: Used by travelers and trade from these regions
Gate/Tower Features
- Construction: Each gatehouse is a 40ft tall tower, 4 stories high with arrow slits and a drawbridge over the moat
- Defenses: Include a portcullis, reinforced wooden doors, and murder-holes for pouring hot oil/fire
- Alarm System: Each gatehouse is equipped with an alarm system similar to those in wall towers, allowing quick mobilization of the city's defenses
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